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Steam News18 July 20241y ago

Update Notes for July 18, 2024

I'm back from vacation and have some treats for you! Those of you playing over the internet may have encountered a few glitches here or there, ghost vehicles, twitchy cars, etc.

In this update1

Full notes

Full Emergency Parking Only update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • Server
  • Performance
removedThose of you playing over the internet may have encountered a few glitches here or there, ghost vehicles, twitchy cars, etc. I'm pleased to say that the underlying networking library has been greatly improved, and these sorts of issues should no longer occur. Let me know if they do, though!
changedI've also included some quality-of-life improvements to the end-of-level screen, mostly to give everyone a chance to see the scores even if one of your players keeps hammering on the horn.
fixedChangelistFixed positioning of the "Well, Actually" hat
fixedChangelistFixed several potential network desync scenarios
changedChangelistImproved end-of-level screen with delay before honking moves to the next level
changedChangelistLighting performance improved on levels with double street lamps

Emergency Parking Only changes

removedThose of you playing over the internet may have encountered a few glitches here or there, ghost vehicles, twitchy cars, etc. I'm pleased to say that the underlying networking library has been greatly improved, and these sorts of issues should no longer occur. Let me know if they do, though!
changedI've also included some quality-of-life improvements to the end-of-level screen, mostly to give everyone a chance to see the scores even if one of your players keeps hammering on the horn.
fixedFixed positioning of the "Well, Actually" hat
fixedFixed several potential network desync scenarios
changedImproved end-of-level screen with delay before honking moves to the next level

I'm back from vacation and have some treats for you!

Those of you playing over the internet may have encountered a few glitches here or there, ghost vehicles, twitchy cars, etc. I'm pleased to say that the underlying networking library has been greatly improved, and these sorts of issues should no longer occur. Let me know if they do, though!

I've also included some quality-of-life improvements to the end-of-level screen, mostly to give everyone a chance to see the scores even if one of your players keeps hammering on the horn.

Coming up next will be the rising up of our AI overlords optional computer-controlled players for those of you who are playing single-player or who just want to play at maximum chaos levels. Keep an eye out for that feature in the coming days.

Stay smashing, y'all!

Changelist

  • Fixed positioning of the "Well, Actually" hat

  • Fixed several potential network desync scenarios

  • Improved end-of-level screen with delay before honking moves to the next level

  • Prevent fast-moving cars from getting stuck in the ground

  • Lighting performance improved on levels with double street lamps

  • Update Unity

Source

Steam News / 18 July 2024

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