In this update1
Full notes
Full Emergency Parking Only update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Emergency Parking Only changes
Today's update is a bit of potpourri - just little pleasantries to help brighten your day!
Breathe in the fresh scent of more visible level features (mines, spinners, etc.). Close your eyes and enjoy the feel of rebalanced ice levels. And repeatedly slam into the repulsor mine on Substation Alpha!
Ok, so maybe I'm not the best at creating meditation guides, but I still hope the improved parking carnage can help you to relax.
Enjoy!
Full change list:
Mines, spinners, etc. are now more visible, esp. when it's daytime
Ice friction increased a little bit
Scoring on Auto Curling adjusted downwards to reflect the easier time getting into the target
Mines that aren't set to destroy on activation will re-arm when vehicles are launched
Scream frequency lowered a tiny bit
AI-driven heavy vehicles will now make an effort to come to a full stop once they're moving slowly enough
Source
Changelog.gg summarizes and formats this update. How we read updates.
