Full notes
Full Elium - Prison Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
5 fixes2 additions5 changes0 removals
- Performance
- Gameplay
- Balance
- Fixes
addedA new patch is now available for Elium - Prison Escape. This update features some improvements, performance optimizations, and a few bugfixes. Here's the full Changelog:
addedImprovement: Added character dismemberment at the elbow level
changedImprovement: Reworked the rotation speed limit while attacking to feel more responsive
changedOptimization: Improved rendering performance of characters
changedOptimization: Improved performance of shadows on Ultra setting
changedOptimization: Small performance optimization to Depth Of Field
Elium - Prison Escape changes
addedA new patch is now available for Elium - Prison Escape. This update features some improvements, performance optimizations, and a few bugfixes. Here's the full Changelog:
addedImprovement: Added character dismemberment at the elbow level
changedImprovement: Reworked the rotation speed limit while attacking to feel more responsive
changedOptimization: Improved rendering performance of characters
changedOptimization: Improved performance of shadows on Ultra setting
A new patch is now available for Elium - Prison Escape. This update features some improvements, performance optimizations, and a few bugfixes. Here's the full Changelog:
- ImprovementAdded character dismemberment at the elbow level
- ImprovementReworked the rotation speed limit while attacking to feel more responsive
- OptimizationImproved rendering performance of characters
- OptimizationImproved performance of shadows on Ultra setting
Optimization: Small performance optimization to Depth Of Field
- BugfixFixed losing too much Stamina while in combat when running into enemies
- BugfixFixed shield block sometimes getting stuck in the block animation
- BugfixFixed being able to loot from a dismembered body part
- BugfixFixed attacks not getting interrupted if disarmed
Also a minor hotfix patch was previously released on March 22nd, which was v1.00.26 Here's the changelog:
- BugfixFixed Weapons becoming invisible after level transition
Source
Changelog.gg summarizes and formats this update. How we read updates.
