Hello everyone, dev here! It's been a while since I've done one of these, but progress on the next major update has been steadily moving along.
Full notes
Full Elite Exorcist Miko update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, dev here! It's been a while since I've done one of these, but progress on the next major update has been steadily moving along. While this progress report is a bit of a smaller one and won't cover the contents of the next stage or reveal the Bosses you'll face, I do have a few things to show!
What changed
0 fixes2 additions2 changes0 removals
Maps
Gameplay
UI and audio
changedHello everyone, dev here! It's been a while since I've done one of these, but progress on the next major update has been steadily moving along. While this progress report is a bit of a smaller one and won't cover the contents of the next stage or reveal the Bosses you'll face, I do have a few things to show!
addedFirstly, implementation of almost all of the new equipment items is complete! A total of 18 new equipment items will be available to craft once the update drops, with a variety of new effects!
addedIn addition, as requested by many players, a bestiary of sorts for regular enemies will be added in the form of an expansion to the Journal! Journal entries for enemies will include number defeated, status resistances, as well as toughness and strength ratings. Depending on the enemy, entries may also include additional notes.
changedI don't have an estimated release date for this update just yet, but I'll continue to keep you updated on progress and inform you of any interesting developments! This game aside, I've also been working on another exciting thing that you'll get to find out about soon! That's all for now!
Elite Exorcist Miko changes
changedHello everyone, dev here! It's been a while since I've done one of these, but progress on the next major update has been steadily moving along. While this progress report is a bit of a smaller one and won't cover the contents of the next stage or reveal the Bosses you'll face, I do have a few things to show!
addedFirstly, implementation of almost all of the new equipment items is complete! A total of 18 new equipment items will be available to craft once the update drops, with a variety of new effects!
addedIn addition, as requested by many players, a bestiary of sorts for regular enemies will be added in the form of an expansion to the Journal! Journal entries for enemies will include number defeated, status resistances, as well as toughness and strength ratings. Depending on the enemy, entries may also include additional notes.
changedI don't have an estimated release date for this update just yet, but I'll continue to keep you updated on progress and inform you of any interesting developments! This game aside, I've also been working on another exciting thing that you'll get to find out about soon! That's all for now!
Firstly, implementation of almost all of the new equipment items is complete! A total of 18 new equipment items will be available to craft once the update drops, with a variety of new effects!
One major incoming change is the removal of Bosses' immunity to Burn and Poison during Special Phases! Admittedly I should've made this change earlier, but this should make the use of said status conditions much more viable during Boss battles. Of course, if a Boss is naturally immune or resistant to Burn or Poison, she'll keep those resistances during Special Phases as well. This change does not affect Freeze and Stun.
In addition, as requested by many players, a bestiary of sorts for regular enemies will be added in the form of an expansion to the Journal! Journal entries for enemies will include number defeated, status resistances, as well as toughness and strength ratings. Depending on the enemy, entries may also include additional notes.
I don't have an estimated release date for this update just yet, but I'll continue to keep you updated on progress and inform you of any interesting developments! This game aside, I've also been working on another exciting thing that you'll get to find out about soon! That's all for now!