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Steam News20 January 20265mo ago

Dev pain, no gain

Hello! We didn’t plan to start the year with an engine update… but Unity had a security breach, and we had to move our project to a newer Unity version to stay on the safe side.

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Hello!

What changed

0 fixes0 additions2 changes0 removals
  • Security
changedWe didn’t plan to start the year with an engine update… but Unity had a security breach, and we had to move our project to a newer Unity version to stay on the safe side. Unfortunately, it came with a “bonus feature”: it broke our physics.
changedAfter a long period of unsuccessful programming tweaks, we finally found a solution to the problem. We switched to our previous version of Unity, but applied a patch without security breach.

We didn’t plan to start the year with an engine update… but Unity had a security breach, and we had to move our project to a newer Unity version to stay on the safe side. Unfortunately, it came with a “bonus feature”: it broke our physics.

Our character was doing a weird thing on platforms: when the platform is moving, the character sometimes sticks to it like it’s covered in glue or starts jittering.

It’s one of those bugs that looks funny for about 3 seconds… and then you realize it can ruin platforming experience really fast.

You can see the problem in this short video here:

After a long period of unsuccessful programming tweaks, we finally found a solution to the problem. We switched to our previous version of Unity, but applied a patch without security breach.

Source

Steam News / 20 January 2026

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