Full notes
Full Elfscape: Ancestors update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello!
What changed
- Security
We didn’t plan to start the year with an engine update… but Unity had a security breach, and we had to move our project to a newer Unity version to stay on the safe side. Unfortunately, it came with a “bonus feature”: it broke our physics.
Our character was doing a weird thing on platforms: when the platform is moving, the character sometimes sticks to it like it’s covered in glue or starts jittering.
It’s one of those bugs that looks funny for about 3 seconds… and then you realize it can ruin platforming experience really fast.
You can see the problem in this short video here:
After a long period of unsuccessful programming tweaks, we finally found a solution to the problem. We switched to our previous version of Unity, but applied a patch without security breach.
Source
Changelog.gg summarizes and formats this update. How we read updates.
