Full notes
Full Electro Havoc update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
Bug fixes:
Total enemies left would not always reset to the correct start-of-wave numbers after a player hit "Try Again"
Player health bar HUD was out of sync with the player health value so the player could die when the HUD still showed there was 1 block of health left
Fixed race condition where the last enemy death would sometimes count towards your score
High score now correctly displays in game over modal
Balance updates:
Shield now lasts for +2s longer (7s instead of 5s)
Source
Changelog.gg summarizes and formats this update. How we read updates.
