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Steam News19 April 20251y ago

Electro Havoc is now available!

Annnd that's it, folks! WE ARE LIVE! You can now play Electro Havoc for free while it's on Steam Early Access. Big ❤️ to everyone who shared feedback over the last +2 yrs -- it has certainly come a long way.

Full notes

Full Electro Havoc update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Balance
addedA Note on Early AccessDuring Early Access, you'll be playing World 1 that consists of 10 waves of increasingly difficult and numerous foes. I will be creating new Worlds and the ability to transit between them. You can also expect the following when the game comes out of EA:
changedA Note on Early AccessEnemies already have different movement patterns and stats (speed, health), but they are of just one type. Expect lots more variety and maybe a refactor of the existing ones.
addedA Note on Early AccessI'd like to add impact damage if you slam into a wall at high velocity. Equally, I'd like to add a ship "thrust" upgrade to allow you to plow into the enemies, inflicting collateral damage.

Annnd that's it, folks! WE ARE LIVE! You can now play Electro Havoc for free while it's on Steam Early Access. Big ❤️ to everyone who shared feedback over the last +2 yrs -- it has certainly come a long way. I'd also like to share a heartfelt thanks to those who give the game a shot and leave some constructive feedback on how I can continue to improve it over the next few months while working up to a full release.

A Note on Early Access

During Early Access, you'll be playing World 1 that consists of 10 waves of increasingly difficult and numerous foes. I will be creating new Worlds and the ability to transit between them. You can also expect the following when the game comes out of EA:

Enemies already have different movement patterns and stats (speed, health), but they are of just one type. Expect lots more variety and maybe a refactor of the existing ones.

I'd like to add impact damage if you slam into a wall at high velocity. Equally, I'd like to add a ship "thrust" upgrade to allow you to plow into the enemies, inflicting collateral damage.

More power-ups, ship upgrades and possibly roguelike additions. I'd love your suggestions in the Steam discussion forums, the support website, or via email/social below.

A Trip Down Memory Lane

Here's a brief clip showing my progress over the years:

Source

Steam News / 19 April 2025

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