Full notes
Full Eldritch Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- UI and audio
- Balance
It’s been an exciting first week since the demo launched, and we can’t thank you enough for playing, sharing feedback, and helping us improve Eldritch Escape! We’ve been hard at work making adjustments based on your thoughts, and we wanted to highlight some of the key changes we’ve made this week.
Here’s what’s new:
Reworked Squad Select Menu
We gave the squad select screen a major overhaul! It now presents information more clearly, with improved controller flow and support, making it easier to build your dream squad.
Updated Meta Progression Menu (The Doctor)
This one’s more of a polish pass than a full rework, but we focused on improving controller feel and smoothing out interactions when spending points with Dr. Thorne.
All-New Tooltip System
We rebuilt the tooltip system from the ground up! You can now scale tooltip size in the gameplay settings to match your preferences and controllers no longer need to press the left thumbstick to bring up tooltips. We’re still ironing out the kinks, but it’s already a good step forward.
Looted A Duplicate Module? No Problem!
When you pick up a duplicate module, a new inventory popup will explain how it combines with the one you already have. It also shows a comparison between the old and upgraded versions. We're working on a fallback system too, so if you loot a duplicate for a fully upgraded module, you won’t walk away empty-handed.
Balance Tweaks & Difficulty Tuning
Based on your feedback, we’ve made the early game a bit more forgiving while turning up the heat in the late game. We’re aiming for a smoother difficulty curve so everyone has a fun and challenging experience.
Bug Fixes Galore
We’ve squashed a ton of bugs and made plenty of under-the-hood improvements to keep things running smoothly.
Keep the Feedback Coming! We’re grateful for all the feedback so far—it’s been a huge help in shaping the game. If you enjoyed your time with the demo, please consider leaving a Steam review—it really helps us out!
And if you haven’t tried the demo yet… what are you waiting for? Jump in, slay some monsters, and see if you can outlast certain players who think the game’s too hard. 😉
Source
Changelog.gg summarizes and formats this update. How we read updates.
