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Steam News31 March 20263mo ago

Patch v0.3.7.0

I've been hard at work on the next content update and preparing a lot of systems for it. Here's a list of what changed. BALANCE & GAMEPLAY CHANGES Level 2 Temple has been rebalanced to ensure better pathing.

In this update2

Full notes

Full Eldritch Climb: A Cursed Ascent update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
changedI've been hard at work on the next content update and preparing a lot of systems for it. Here's a list of what changed.
changedBALANCE & GAMEPLAY CHANGESLevel 2 Temple has been rebalanced to ensure better pathing.
changedBALANCE & GAMEPLAY CHANGESEnemies in Temple have been rebalanced to be a little less spammy.
changedBALANCE & GAMEPLAY CHANGESController icons were updated.
changedBALANCE & GAMEPLAY CHANGESKeyboard and Gamepad detection improved to avoid changing accidentally.
fixedBUG FIXESFixed bug where dialogue boxes could freeze soft locking the game.

Eldritch Climb: A Cursed Ascent changes

changedI've been hard at work on the next content update and preparing a lot of systems for it. Here's a list of what changed.
changedLevel 2 Temple has been rebalanced to ensure better pathing.
changedEnemies in Temple have been rebalanced to be a little less spammy.
changedController icons were updated.
changedKeyboard and Gamepad detection improved to avoid changing accidentally.

I've been hard at work on the next content update and preparing a lot of systems for it. Here's a list of what changed.

BALANCE & GAMEPLAY CHANGES

  • Level 2 Temple has been rebalanced to ensure better pathing.

  • Enemies in Temple have been rebalanced to be a little less spammy.

  • Controller icons were updated.

  • Keyboard and Gamepad detection improved to avoid changing accidentally.

BUG FIXES

  • Fixed bug where dialogue boxes could freeze soft locking the game.

  • Fixed levers in level 2 disappearing without solving.

  • Fixed light and camera movement in Memory scenes.

  • Fixed Codex screen lock ups and texts not visible on some entries.

Source

Steam News / 31 March 2026

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