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Steam News11 March 20263mo ago

Hotfix Patch - v0.3.6.1

Here's a small patch with a couple bugs we caught a little too late. Happy climbing! Bug Fixes Level music would not start correctly when restarting a run from pause or game over menus.

In this update1

Full notes

Full Eldritch Climb: A Cursed Ascent update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes2 removals
  • Gameplay
  • UI and audio
fixedBug FixesLevel music would not start correctly when restarting a run from pause or game over menus.
removedBug FixesFar away enemies that die to other hazards no longer give Eyes or shake the camera.
removedBug FixesFlying enemies are no longer launched away after colliding with the player.
fixedBug FixesRune display on HUD should now appear correctly when a timed effect is active.

Eldritch Climb: A Cursed Ascent changes

fixedLevel music would not start correctly when restarting a run from pause or game over menus.
removedFar away enemies that die to other hazards no longer give Eyes or shake the camera.
removedFlying enemies are no longer launched away after colliding with the player.
fixedRune display on HUD should now appear correctly when a timed effect is active.

Here's a small patch with a couple bugs we caught a little too late. Happy climbing!

Bug Fixes

  • Level music would not start correctly when restarting a run from pause or game over menus.

  • Far away enemies that die to other hazards no longer give Eyes or shake the camera.

  • Flying enemies are no longer launched away after colliding with the player.

  • Rune display on HUD should now appear correctly when a timed effect is active.

Source

Steam News / 11 March 2026

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