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Steam News5 February 20265mo ago

GM Season 1 - Update 2

General Nameplates Fixed nameplates disappearing for Teammates Performance Better light batching for a small improvement to shadow rendering Legacy popup Removed a first time account Early Access popup that referred to

In this update15

Full notes

Full Eldegarde update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes7 additions19 changes3 removals
  • Fixes
  • Performance
  • Gameplay
  • Maps
  • Balance
  • Security
fixedNameplatesFixed nameplates disappearing for Teammates
changedPerformanceBetter light batching for a small improvement to shadow rendering
removedLegacy popupRemoved a first time account Early Access popup that referred to "Legacy: Steel & Sorcery"
addedGreenwood NightAdded a second Armored Ogre that spawns somewhere else in the map
fixedGoldbrookFixed player collisions under the river near a waterfall
removedGoldbrookUpdated the map image to remove the pvp area indicator and include some missing buildings and paths
Transmute Stamina Reduced stamina regen multiplier1.751.5Transmute Stamina Reduced stamina regen multiplier decreased, nerf

Eldegarde changes

fixedFixed nameplates disappearing for Teammates
changedBetter light batching for a small improvement to shadow rendering
removedRemoved a first time account Early Access popup that referred to "Legacy: Steel & Sorcery"
addedAdded a second Armored Ogre that spawns somewhere else in the map
fixedFixed player collisions under the river near a waterfall

General

Nameplates

  • Fixed nameplates disappearing for Teammates

Performance

  • Better light batching for a small improvement to shadow rendering

Legacy popup

  • Removed a first time account Early Access popup that referred to "Legacy: Steel & Sorcery"

Maps

Greenwood Night

  • Added a second Armored Ogre that spawns somewhere else in the map

Goldbrook

  • Fixed player collisions under the river near a waterfall

  • Updated the map image to remove the pvp area indicator and include some missing buildings and paths

  • Fixed the "PVP Zone Crownhill" pop up from getting stuck on

Crypts

  • Expanded the platform for fighting the Greater Wraith

Arena

  • Potential fix for black screen between rounds

PVP Maps

  • Added text below the pvp maps to show High Quality Loot drops in them

Items

Blocking Potion

  • Now doubles block regen for a short duration instead of giving pips back instantly

Unique Crafting Materials

  • Added additional chances for enemy-specific crafting drops (burial shroud, lucky coin, etc.) in PVP mode.

Legendary and Epic crystals

  • Increased stack size to 20, up from 5

Mark of Stonehaven

  • Reduced item size to a 1x1

  • Increased stack size to 100

Classes

Warrior

Mechanics

  • Rage generated from taking damage and blocking increased

Abilities

  • Iron Tether

    • Reduced radius of Iron Tether by 10%

Rogue

Class Tools

  • Lockpicks

    • Fixed lockpicks to work on skull key chests again

Hunter

Weapons

  • Swift Bow

    • Added block cancel windows after all swiftbow attacks that mostly line up with evade cancel windows

Priest

Weapons

  • Staff

    • Removed the holy vulnerability debuff that stacks from staff normal attacks

Abilities

  • Mirror of Protection

    • Increased energy cost to 25, up from 20

  • Bouncing Star

    • Now deals 1 block pip on passthrough, down from 2

    • Now deals 25% penitence on passthrough, down from 50%

Class Tools

  • Holy Shield

    • Reduced the scaling of Holy Shield cards, starts at 250 in junk, ends up at 350 in legendary

Wizard

Mechanics

  • Energy regen reduced to it's original value of 4 per second, down from 5

Abilities

  • Gravity Well

    • Reduced tether strength of gravity well slightly

    • Increased cooldown to 16 seconds, up from 8

Class Tools

  • Transmute Stamina

    • Reduced stamina regen multiplier from 1.75 to 1.5

    • Reduced duration of effect to 8 seconds, down from 10

    • Increased cooldown from 15 seconds to 30

Paladin

Weapons

  • Sword and Shield

    • Reduced total block pips to 7, down from 8

Abilities

  • Radiating Hammer

    • Reduced damage by 20%

Class Tools

  • Seal of the Crusader

    • Crusader seal now provides the effect of removing roots and snares when used

    • Sword and shield Q has the 10% move speed effect if the last used seal was crusader

      • Bug: The tooltips didn't get switched might be hotfixed soon

Quests

Weeklies

  • Morthog Weekly

    • Changed the weekly crate to grant the guaranteed Legendary as a "gift" item to help reduce the issue of it being lost when the stash is full.

  • Arenas Weekly

    • Arena weekly rewards now grants two epic vouchers

Crypts

  • Added missing Dawnhammer crypt pages to drop in the crypts (look in places the dead are laid to rest)

  • Gargoyle quest changed to require killing the Greater Wraith

Alchemist

  • Quest that required crafting Cleansing Potions changed to require crafting Greater Disease Cures

AI

Eyeballs

  • Fixed eyeball buff affecting destructibles

Ogre

  • Adjusted VFX on horizontal ogre swings to not be in a 360

Source

Steam News / 5 February 2026

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