HomeGamesUpdatesPricingMethodology
Steam News19 February 20264mo ago

GM Season 1 - Update 4

General Fixed paladin armor rendering issues on low graphics Fixed an audio bug that would occur with Skeletons under specific circumstances Maps (This will be in a patch tomorrow 2/19) Fixed an issue with spawners wher

In this update14

Full notes

Full Eldegarde update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions12 changes2 removals
  • Performance
  • UI and audio
  • Maps
  • Fixes
  • Gameplay
  • Store
fixedGeneralFixed paladin armor rendering issues on low graphics
fixedGeneralFixed an audio bug that would occur with Skeletons under specific circumstances
fixedMaps(This will be in a patch tomorrow 2/19) Fixed an issue with spawners where the time before spawn would sometimes be double, resulting in issues where the Wheat Field Ogre would never spawn or be very delayed
fixedCryptFixed Arcane Eye sometimes teleporting into inaccessible areas
addedCryptAdded Hunter Altars
fixedUIFixed "Stash All" button not functioning after switching characters while in the inventory screen
Spore Bomb Reduced poison buildup on impact to250150Spore Bomb Reduced poison buildup on impact to decreased, nerfLotus arrow Reduced poison buildup on direct impact to300150Lotus arrow Reduced poison buildup on direct impact to decreased, nerfLotus arrow Reduced poison buildup on direct impact to from 300 to 150400250wLotus arrow Reduced poison buildup on direct impact to from 300 to 150 decreased, nerfEaglefeather Scalemail Reduced snare effect50%30%Eaglefeather Scalemail Reduced snare effect decreased, nerf

Eldegarde changes

fixedFixed paladin armor rendering issues on low graphics
fixedFixed an audio bug that would occur with Skeletons under specific circumstances
fixed(This will be in a patch tomorrow 2/19) Fixed an issue with spawners where the time before spawn would sometimes be double, resulting in issues where the Wheat Field Ogre would never spawn or be very delayed
fixedFixed Arcane Eye sometimes teleporting into inaccessible areas
addedAdded Hunter Altars

General

  • Fixed paladin armor rendering issues on low graphics

  • Fixed an audio bug that would occur with Skeletons under specific circumstances

Maps

  • (This will be in a patch tomorrow 2/19) Fixed an issue with spawners where the time before spawn would sometimes be double, resulting in issues where the Wheat Field Ogre would never spawn or be very delayed

Crypt

  • Fixed Arcane Eye sometimes teleporting into inaccessible areas

  • Added Hunter Altars

UI

  • Fixed "Stash All" button not functioning after switching characters while in the inventory screen

  • Added a gameplay option to choose if "Stash All" can access the soul pouch

  • Cleaned up rendering for vendor art and animations

  • Reduced spectator search time when there isn't another player to switch to

Items

  • Fixed an issue where goblins would sometimes drop no items

Combat

Sprint

  • Reverted sprint stamina cost change

    • Sprinting is back up to costing 10 stamina per second while weapons are unsheathed

    • Rogue burst of speed trait adjusted back to 80% stamina threshold

Snare

  • Snare effects no longer pause resilience buildup

🧙‍♀️ Classes

Warrior

Weapons

  • Axe

    • Alternate Charged Attack (RMB Hold)

      • Fixed fully charged hit not being Unblockable

Hunter

Weapons

  • Medium Bow

    • Base damage increased by 5%

    • Fully charged normal attacks deal a Medium stagger again, up from Small

Abilities

  • Spore Bomb

    • Reduced poison buildup on impact to from 250 to 150 baseline

      • 400 reduced to 250 with perk

    • Reduced poison buildup per tick to from 30 to 25

      • 50 reduced to 40 per tick with perk

  • Cyclone

    • Overall duration reduced by 2 seconds

      • Zero swiftness the duration is 2 seconds

      • Maximum swiftness the duration is now 6 seconds

Class Tools

  • Lotus arrow

    • Reduced poison buildup on direct impact to from 300 to 150

      • 400 to 250 with perk

    • Reduced poison buildup per tick to 20 from 30

      • 30 down from 50 with perk

Perks

  • Eaglefeather Scalemail

    • Reduced snare effect from 50% to 30% slow

  • Eaglefeather Legplate

    • Reduced bonus poison buildup

Priest

Weapons

  • Sword and Buckler

    • Reduced base damage by 5%

    • Reduce block value to 4 pips, down from 5

  • Staff & Scepter

    • Holy Nova (Technical Attack)

      • Added an internal cooldown of 6 seconds

Abilities

  • Bouncing Star

    • Pass through no longer does a small stagger

    • Explosion deals 1 block damage, down from 2

    • Explosion applies 250 penitence buildup, down from 500

Wizard

Abilities

  • Arclight Cling

    • Increased cooldown to 6 seconds, up from 4

Paladin

Perks

  • Dark Star Legguards

    • Reduce justice bonus damage by 30%

Source

Steam News / 19 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.