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Steam News3 December 20257mo ago

1,000 copies sold - thank you! (+ new "almost official" trailer)

Effulgence RPG has just passed 1,000 copies sold in its first days of Early Access, and I wanted to say a huge thank you.

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  • Gameplay
addedI launched into Early Access with a compact, focused slice of the game so we can shape the future together. I'm already reading your feedback and planning the first updates: small fixes, quality-of-life improvements and then new content step by step.
addedTo celebrate the launch, I also made a new "official-ish" trailer: it starts with my wife and me in live action (pistol + mage duo), then ASCII slowly takes over the screen and it transitions into the in-game trailer. I'd love to hear what you think about it:

Effulgence RPG changes

addedI launched into Early Access with a compact, focused slice of the game so we can shape the future together. I'm already reading your feedback and planning the first updates: small fixes, quality-of-life improvements and then new content step by step.
addedTo celebrate the launch, I also made a new "official-ish" trailer: it starts with my wife and me in live action (pistol + mage duo), then ASCII slowly takes over the screen and it transitions into the in-game trailer. I'd love to hear what you think about it:

Effulgence RPG has just passed 1,000 copies sold in its first days of Early Access, and I wanted to say a huge thank you. For a niche ASCII tactical RPG made by one person, this means a lot and literally keeps the project going.

I launched into Early Access with a compact, focused slice of the game so we can shape the future together. I'm already reading your feedback and planning the first updates: small fixes, quality-of-life improvements and then new content step by step.

To celebrate the launch, I also made a new "official-ish" trailer: it starts with my wife and me in live action (pistol + mage duo), then ASCII slowly takes over the screen and it transitions into the in-game trailer. I'd love to hear what you think about it:

Thank you again for the support, wishlists, reviews and bug reports - they directly influence what I focus on next.

Source

Steam News / 3 December 2025

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