Full notes
Full EDYN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- Fixes
- UI and audio
- Balance
We've just pushed our weekly patch to Steam and have launched our new Free For All game mode. This mode was inspired by a suggestion from our Discord community!
FFA Mode
You are a factionless nomad! When you join the World you will spawn in a random biome and control the respective local settlement there.
No factions! The factions have been removed from the leaderboard and the faction colours have been purged! Will you trust your strange new neighbours?
Forge your own new faction by joining an Alliance! The colour of your banner will become your new identity and reflect in the gameplay.
General & Fixes
Incoming friendly missions will now show a separate blue alert instead of red
Incoming friendly missions (guards, transfer and deliveries) will now always be shown
Fixed issue causing some units to travel faster than intended due to some legacy perk coding
Fixed a terrain clipping issue with villagers
Fixed audio issue in Jaguar settlement
Fixed player colour code not being displayed for owned settlements
Fixed siege units not displaying correct health in the army overview
Fixed issue with the settlement target list bar
Free for All Event! - Starting March 14, 2025 - 6pm GMT
Source
Changelog.gg summarizes and formats this update. How we read updates.
