Full notes
Full EDYN update
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What changed
1 fix0 additions0 changes0 removals
- Server
fixedWe've resolved a critical issue where the API for mission travel time was being called excessively, leading to potential server overload. This has now been fixed, ensuring smoother gameplay and improved server stability.
We've resolved a critical issue where the API for mission travel time was being called excessively, leading to potential server overload. This has now been fixed, ensuring smoother gameplay and improved server stability.
Thanks for all your support!
Source
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