Full notes
Full Eden's Last Sunrise update
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What changed
- Gameplay
- Fixes
- Balance
Eden's Last Sunrise changes
Time for a little spring cleaning, so to speak. Here's what's changed:
Fixed several small inconsistencies when using gamepad navigation.
AI units are more likely to defend if they are at low health or are otherwise a "squishy" class.
Fixed an issue where the taunt effect applied from the Thundering Howl skill was immediately fading.
Thundering Howl is no longer flagged as magic, or as a "melee" skill.
Slightly boosted the "damage" inflicted by the enemy reaction skill Data Denial, meaning it should no longer miss almost every time.
The duration of the confusion effect from Data Denial has been reduced from 3 turns to 2.
The engagement "Just Chill" has had its base level corrected from 3 to 13.
Fixed an issue where using an AOE attack against many targets could result in no Tension gain.
The "!" mark for a Unique skill being usable should no longer appear if the current unit has Disable status.
Fixed an issue where the "NEW" flag for character classes would inconsistently be removed when clicking on the class in the Class Setup screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
