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Steam News7 April 20233y ago

April Update!

Hello! I have been preoccupied with the console versions, recovery from a hack, and a much-needed vacation, and I recently (as in, today) became aware of some glitches that the last Unity upgrade might have introduced i

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Full Eden's Last Sunrise update

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Repeated intro

Hello! I have been preoccupied with the console versions, recovery from a hack, and a much-needed vacation, and I recently (as in, today) became aware of some glitches that the last Unity upgrade might have introduced in the previous update. I have hopefully solved them all with today's update, but please don't be afraid to post or message me if you notice anything that looks wrong - I don't bite!

What changed

6 fixes1 addition1 change0 removals
  • Gameplay
  • Fixes
  • Performance
addedHello! I have been preoccupied with the console versions, recovery from a hack, and a much-needed vacation, and I recently (as in, today) became aware of some glitches that the last Unity upgrade might have introduced in the previous update. I have hopefully solved them all with today's update, but please don't be afraid to post or message me if you notice anything that looks wrong - I don't bite!
fixedHere's what I've addressed today:
fixedFixed the trajectory of thrown projectiles to appear less erratic.
fixedFixed an issue where the play time clock could incorrectly count up at a faster rate than intended.
changedThe Engineer class will now correctly begin with the Construct Barrier skill. This is not retroactive, but the skill has been changed to cost 0 Mastery so it can be acquired anytime as intended.
fixedFixed a render issue with the commander records screen.

Eden's Last Sunrise changes

addedHello! I have been preoccupied with the console versions, recovery from a hack, and a much-needed vacation, and I recently (as in, today) became aware of some glitches that the last Unity upgrade might have introduced in the previous update. I have hopefully solved them all with today's update, but please don't be afraid to post or message me if you notice anything that looks wrong - I don't bite!
fixedHere's what I've addressed today:
fixedFixed the trajectory of thrown projectiles to appear less erratic.
fixedFixed an issue where the play time clock could incorrectly count up at a faster rate than intended.
changedThe Engineer class will now correctly begin with the Construct Barrier skill. This is not retroactive, but the skill has been changed to cost 0 Mastery so it can be acquired anytime as intended.

Here's what I've addressed today:

  • Fixed the trajectory of thrown projectiles to appear less erratic.

  • Fixed an issue where the play time clock could incorrectly count up at a faster rate than intended.

  • The Engineer class will now correctly begin with the Construct Barrier skill. This is not retroactive, but the skill has been changed to cost 0 Mastery so it can be acquired anytime as intended.

  • Fixed a render issue with the commander records screen.

  • Fixed an issue where visiting characters would appear super tiny!

  • Fixed a graphical glitch with choice hotkeys during visitor dialog sequences.

Thanks for stopping by! ːrikː

Source

Steam News / 7 April 2023

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