Full notes
Full Eden's Last Sunrise update
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What changed
- Gameplay
- Maps
- Performance
Eden's Last Sunrise changes
Just a quick update with some small fixes of things I've noticed while wrapping up the testing on the console ports. I should be submitting those for final QA next month, with a release this summer. Exciting! Here's today's updates in the meantime:
Fix the skill Wave Disruption to correctly apply the RES values in the description.
Small tweaks to the lighting in the late game and on some maps.
Adjusted positioning of some skill particle effects.
Added some small optimizations that may improve performance and AI processing time.
"Oath Broken" should no longer trigger if an entity (such as a drone) is defeated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
