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Steam News19 February 20264mo ago

Gem Slot prep, QOL Updates, Crash Fix, Feedback prompts

Crash Fix Fixed crashing that would occur when recycling between matches New Features Added collectible gems that can drop during runs, with multiple types/tiers that boost different stats (like Strength, Sorcery, speed

Full notes

Full Echoes of Undeath update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions7 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • Balance
  • UI and audio
  • Events
changedCrash Fix
fixedFixed crashing that would occur when recycling between matches
addedNew Features
addedAdded collectible gems that can drop during runs, with multiple types/tiers that boost different stats (like Strength, Sorcery, speed, defenses, and regen).
addedAdded gem slot UI so you can see what’s socketed, plus a Remove Gems option to pop all socketed gems back into your inventory.
addedAdded optional quick feedback prompts (after the tutorial and after your early matches) that only show once after you respond.

Echoes of Undeath changes

changedCrash Fix
fixedFixed crashing that would occur when recycling between matches
addedNew Features
addedAdded collectible gems that can drop during runs, with multiple types/tiers that boost different stats (like Strength, Sorcery, speed, defenses, and regen).
addedAdded gem slot UI so you can see what’s socketed, plus a Remove Gems option to pop all socketed gems back into your inventory.

Crash Fix

Fixed crashing that would occur when recycling between matches

New Features

  • Added collectible gems that can drop during runs, with multiple types/tiers that boost different stats (like Strength, Sorcery, speed, defenses, and regen).

  • Added gem slot UI so you can see what’s socketed, plus a Remove Gems option to pop all socketed gems back into your inventory.

  • Added optional quick feedback prompts (after the tutorial and after your early matches) that only show once after you respond.

Gameplay & Rewards

  • Loot pickups can now also include a rare gem drop alongside existing rewards.

  • Armor/stat rolls are now rounded to cleaner numbers, making loot feel less “weirdly decimal’d”.

UI / Quality of Life

  • Inventory pages for things like spells/cards now use smoother filtering and refresh more reliably.

  • More sound feedback for key moments (like extracting/escaping and certain gates unlocking).

Bug Fixes

  • Fixed several cases where crafting, shopping, upgrading, and quests could miscount items when you had multiple stacks/instances of the same item—requirements and removals should now be more consistent.

  • Fixed cases where loot objects could behave oddly between matches (setup/reset reliability).

  • Fixed some edge cases that could cause errors during cleanup/recycling, improving stability when ending or restarting runs.

  • Improved camera turning behavior when using smoother camera controls, so it feels more consistent with input.

Source

Steam News / 19 February 2026

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