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Steam News8 April 20262mo ago

Alpha 1.2.5 - New Card, Upgradeable Cards, Gem Drops, & More!

What's New in Alpha 1.2.5 New Content Spirit Fire — A new ability card that has a chance to summon spirit flames where enemies die, dealing damage in that area Card Combining — You can now combine 3 cards of the same le

In this update4

Full notes

Full Echoes of Undeath update

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What changed

4 fixes2 additions5 changes1 removal
  • Balance
  • UI and audio
  • Gameplay
  • Fixes
addedNew ContentSpirit Fire — A new ability card that has a chance to summon spirit flames where enemies die, dealing damage in that area
addedNew ContentCard Combining — You can now combine 3 cards of the same level into 1 more powerful card of the next level. A new "Combine Cards" button has been added to the upgrade screen
changedNew ContentCard Levels — Equipped cards now display their level so you always know how upgraded they are
changedBalance ChangesEarth Stomp, Bleed, Steel Tempest, Spectral Ricochet, Pulse Spell, Lightning, Orb — All of these abilities now scale with your Strength or Sorcery stats and have no level cap — they keep getting stronger as you level up
changedBalance ChangesLightning — Base damage reduced from 15 → 10, but now scales harder with Sorcery and hit count at higher levels
changedBalance ChangesGem drop rate increased from 4% to 6.67%
Lightning — Base damage1510Lightning — Base damage decreased, nerfGem drop rate4%6.67%Gem drop rate increased, buff

Echoes of Undeath changes

addedSpirit Fire — A new ability card that has a chance to summon spirit flames where enemies die, dealing damage in that area
addedCard Combining — You can now combine 3 cards of the same level into 1 more powerful card of the next level. A new "Combine Cards" button has been added to the upgrade screen
changedCard Levels — Equipped cards now display their level so you always know how upgraded they are
changedEarth Stomp, Bleed, Steel Tempest, Spectral Ricochet, Pulse Spell, Lightning, Orb — All of these abilities now scale with your Strength or Sorcery stats and have no level cap — they keep getting stronger as you level up
changedLightning — Base damage reduced from 15 → 10, but now scales harder with Sorcery and hit count at higher levels

What's New in Alpha 1.2.5

New Content

  • Spirit Fire — A new ability card that has a chance to summon spirit flames where enemies die, dealing damage in that area

  • Card Combining — You can now combine 3 cards of the same level into 1 more powerful card of the next level. A new "Combine Cards" button has been added to the upgrade screen

  • Card Levels — Equipped cards now display their level so you always know how upgraded they are

  • Stat/Relic Orbs — Stat and Relic orbs now come to you when you get in range to make it easier

Balance Changes

  • Earth Stomp, Bleed, Steel Tempest, Spectral Ricochet, Pulse Spell, Lightning, Orb — All of these abilities now scale with your Strength or Sorcery stats and have no level cap — they keep getting stronger as you level up

  • Lightning — Base damage reduced from 15 → 10, but now scales harder with Sorcery and hit count at higher levels

  • Gem drop rate increased from 4% to 6.67%

  • Bosses now also drop gems and armor on defeat, in addition to relics

  • Elites (Golems, Knights, Mages, Sprinters) no longer spawn during boss fights

Bug Fixes

  • Fixed a bug where picking up certain items could accidentally swap or return the wrong item from your inventory when you had duplicates

  • Fixed card levels not being preserved correctly when staking cards

  • Fixed a progression protection issue — you are now properly protected from death penalties through level 5 (it was incorrectly cutting off at level 4)

  • Fixed various issues with equipping and managing cards at different upgrade levels

Source

Steam News / 8 April 2026

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