Full notes
Full Echoes of the Living update
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Repeated intro
Hello there!
What changed
- UI and audio
- Maps
Echoes of the Living changes
Thank you so much for the constant support and help!
In today's patch we are addressing the following issues:
Fixed an issue that prevented players to properly play a second run. - Fixed a typo in the City Hall that prevented the players to resolve a puzzle. - Fixed a bug that caused the save data to get corrupted if the game crashes after falling down the planks at the PUB. - Fixed an issue with the Elevator in the PUB that could trap the player inside. - Fixed a collision bug at the PUB with the spiders that prevented the player to make it to another. - Fixed a bug in the Clock Puzzle that caused the game to softlock if the player interacts with one of the clocks once the puzzle is resolved. - Fixed a annoying sound bug with the "enemies" in the Construction Site. - Fixed a collision bug that caused a softblock while trying to exit the Hospital Bathroom. - Fixed several collision issues that could trap the player or make it fall into oblivion.
Thank you so much for all the support! if everything works as it should, we will bring back the Map System and the Spanish Dub and Subtitles in the next major patch!
Do not worry! we are here to help and make sure we fix everything!
Source
Changelog.gg summarizes and formats this update. How we read updates.
