Full notes
Full Echoes of the Architects update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Balance
- Fixes
Echoes of the Architects changes
Added the Campaign mode
Added the simple behavior mode
Added the lower/upper map position filters
Added the map position conditions
Added the in-game victory progress bars
Increased the damage over time of the Acid Desert map
Regrouped the distance filters into the same category
Scaled the armor bars with the max armor value
Show the enemy base as soon as it joins
Stop highlighting the design button when leveling up after level 5
Tweaked the initial camera zoom on some maps
Tweaked the module edition UI to leave more space to the unit viewer
Updated translations
Fixed errors when clicking on the building queue after losing a game
Fixed player name not defaulting to the Steam user name
Fixed the conditions under the "Ally/Enemy Units" categories counting bases
Source
Changelog.gg summarizes and formats this update. How we read updates.
