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Steam News10 June 202625d ago

Hotfix 1.0.2

Hello, due to shortage of time today I had to make a quick hotfix as there was an anomaly breaking bug.

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Full Echoes of Sin: Confusion update

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Repeated intro

Hello, due to shortage of time today I had to make a quick hotfix as there was an anomaly breaking bug. - For now, Levitating objects anomaly is disabled as it sometimes doesn´t reset items to their correct positions - Fixed an issue where the bear wouldn´t return to its original post in certain scenarios.

TODO tommorow

  • Fix certain collisions on active anomalies.
  • Hard rework of deathlevel 2

right now it seems more like a minigame than a level, that is supposed to show backstory to the player and it will be remade accordingly. - Imrpovement of the final part of the demon realm, where certain players could easilly miss a way out - Lower the volume of codelock buttons in the basement level - Fix issue where in one case the door with the eyes in the main level didn´t close and players mistook it for an anomaly.

Future fixes

- Fix the levitating anomaly where it doesnt in certain (for nwo unknown) scenarios reset the objects to their original place. Thank you everyone for the following the game, I am working hard to give you the experience you deserve!

What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedHello, due to shortage of time today I had to make a quick hotfix as there was an anomaly breaking bug. - For now, Levitating objects anomaly is disabled as it sometimes doesn´t reset items to their correct positions - Fixed an issue where the bear wouldn´t return to its original post in certain scenarios. TODO tommorow: - Fix certain collisions on active anomalies. - Hard rework of deathlevel 2 - right now it seems more like a minigame than a level, that is supposed to show backstory to the player and it will be remade accordingly. - Imrpovement of the final part of the demon realm, where certain players could easilly miss a way out - Lower the volume of codelock buttons in the basement level - Fix issue where in one case the door with the eyes in the main level didn´t close and players mistook it for an anomaly. Future fixes: - Fix the levitating anomaly where it doesnt in certain (for nwo unknown) scenarios reset the objects to their original place. Thank you everyone for the following the game, I am working hard to give you the experience you deserve!

Echoes of Sin: Confusion changes

fixedHello, due to shortage of time today I had to make a quick hotfix as there was an anomaly breaking bug. - For now, Levitating objects anomaly is disabled as it sometimes doesn´t reset items to their correct positions - Fixed an issue where the bear wouldn´t return to its original post in certain scenarios. TODO tommorow: - Fix certain collisions on active anomalies. - Hard rework of deathlevel 2 - right now it seems more like a minigame than a level, that is supposed to show backstory to the player and it will be remade accordingly. - Imrpovement of the final part of the demon realm, where certain players could easilly miss a way out - Lower the volume of codelock buttons in the basement level - Fix issue where in one case the door with the eyes in the main level didn´t close and players mistook it for an anomaly. Future fixes: - Fix the levitating anomaly where it doesnt in certain (for nwo unknown) scenarios reset the objects to their original place. Thank you everyone for the following the game, I am working hard to give you the experience you deserve!

Source

Steam News / 10 June 2026

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