Full notes
Full Echoes of Sin: Confusion update
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Repeated intro
Hello, due to shortage of time today I had to make a quick hotfix as there was an anomaly breaking bug. - For now, Levitating objects anomaly is disabled as it sometimes doesn´t reset items to their correct positions - Fixed an issue where the bear wouldn´t return to its original post in certain scenarios.
TODO tommorow
- Fix certain collisions on active anomalies.
- Hard rework of deathlevel 2
right now it seems more like a minigame than a level, that is supposed to show backstory to the player and it will be remade accordingly. - Imrpovement of the final part of the demon realm, where certain players could easilly miss a way out - Lower the volume of codelock buttons in the basement level - Fix issue where in one case the door with the eyes in the main level didn´t close and players mistook it for an anomaly.
Future fixes
- Fix the levitating anomaly where it doesnt in certain (for nwo unknown) scenarios reset the objects to their original place. Thank you everyone for the following the game, I am working hard to give you the experience you deserve!
What changed
- Fixes
Echoes of Sin: Confusion changes
Source
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