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Steam News14 April 20233y ago

Update 1.0.21 released!

This update focuses on polishing existing content and adding new content - the chances of getting current abilities have been redesigned and more new abilities have been added.

Full notes

Full Echo Storm update

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What changed

3 fixes5 additions7 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
  • Maps
addedThis update focuses on polishing existing content and adding new content - the chances of getting current abilities have been redesigned and more new abilities have been added. The game's internal algorithms have been heavily redesigned to allow add new content more efficiently and balance gameplay easier.
fixedFixed bug: Evade now not causes damage sound and effect
fixedFixed bug: Laser rifle was dealing no damage to the closest targets in 1.0.20. Now it should be fine.
fixedFixed bug: Knockback of an explosion damage previously can be calculated wrong if there were several targets.
addedNew Abilities were added, old ones were reworked a bit.
addedNew crate type was added, it contains random bonuses for the character.

This update focuses on polishing existing content and adding new content - the chances of getting current abilities have been redesigned and more new abilities have been added. The game's internal algorithms have been heavily redesigned to allow add new content more efficiently and balance gameplay easier.

Changes:

  • Fixed bug: Evade now not causes damage sound and effect

  • Fixed bug: Laser rifle was dealing no damage to the closest targets in 1.0.20. Now it should be fine.

  • Fixed bug: Knockback of an explosion damage previously can be calculated wrong if there were several targets.

  • New Abilities were added, old ones were reworked a bit.

  • New crate type was added, it contains random bonuses for the character.

  • Enemies spawn balance was seriously improved (compared to 1.0.20).

  • Enemies spawn points now generated automatically, which allows me to design bigger maps and do it more efficiently.

  • Locations were extended, now there more space to move and escape enemies.

  • Healer drones were balanced a bit.

  • First Leviathan AI was improved a bit.

  • Grapple Hook now allows to jump after character is near grapple point. It is increases Grapple Hook usability a lot.

  • Drop chances balance was changed a bit.

  • Projectiles of the first shooting enemies made more noticeable.

  • Improved AI of the ally units and enemy units too.

  • Balanced characters a bit (for example, Red now has small regeneration instead of zero regeneration).

  • Now, when player character on low HP, more noticeable screen effect appears.

  • New achievement was added.

  • A lot of inner code and algorithms improvements and reworks.

Source

Steam News / 14 April 2023

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