Full notes
Full Echo Storm update
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What changed
- Maps
- Performance
Hi, it's been a while since we've had an update! Unfortunately, I haven't gotten over the marketing and the game is barely selling - there was no way to fund development.
Things are easier now, so I'll keep releasing updates and improving the game if possible.
Today I have a small update, which doesn't change the game much, but brings a lot of new internal improvements. In general - some art has been improved, bugs have been fixed, Chinese language has been added, map editor is now available (very early version).
Changelog: - Environment details were added to the all locations - Chinese localization added - Disable screen shake option added - Minor bug fixes - Fixed some visual flicker problem - Localization problems fixes - Moved to a newer engine version, some inner code improvements - Base planet buildings received a bit of visual rework. - Menu visuals improved. - Mods support extended: added Enemies Health Scale parameter - Added support of "-map_editor" launch parameter to start Map editor on game launch - Map editor now supports map background change (all game planets backgrounds included) - Map editor font replaced with more readable font - Map editor now supports creating a new map. Previously only loading of existing maps was supported - Fixed map editor GameStartPoint and some other entities not worked - Fixed map editor playing music from fight
Source
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