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Steam News6 April 20233y ago

Update 1.0.20 released!

It's a pretty big update. The game completing process and the mechanism of enemies appearing has been greatly changed.

Full notes

Full Echo Storm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions8 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • Performance
addedIt's a pretty big update. The game completing process and the mechanism of enemies appearing has been greatly changed. Leviathans now have their own arenas to fight, enemies spawn now is time-based, not wave, new Upgrades were added. Now it should be more interesting to play. We will be adding more content in future updates!
fixedFixed bug: Sometimes slot for Active ability was locked on Upgrades Selection screen.
fixedFixed bug: Blaster module projectiles previously were hitting the walls. Now it not happens.
fixedFixed bug: Grenade Drop ability grenade was collided with player character. Now it not happens.
fixedFixed bug: Jump Platform physical force was different sometimes and jump was failed. Now it pushes player to same height every time.
fixedFixed bug: Ally Turrets AI still bad in previous version. Now it should be better.

It's a pretty big update. The game completing process and the mechanism of enemies appearing has been greatly changed. Leviathans now have their own arenas to fight, enemies spawn now is time-based, not wave, new Upgrades were added. Now it should be more interesting to play. We will be adding more content in future updates!

Changes:

  • Fixed bug: Sometimes slot for Active ability was locked on Upgrades Selection screen.

  • Fixed bug: Blaster module projectiles previously were hitting the walls. Now it not happens.

  • Fixed bug: Grenade Drop ability grenade was collided with player character. Now it not happens.

  • Fixed bug: Jump Platform physical force was different sometimes and jump was failed. Now it pushes player to same height every time.

  • Fixed bug: Ally Turrets AI still bad in previous version. Now it should be better.

  • Leviathans now can be found on the separated arenas using Teleport.

  • Was fully reworked spawn mechanism and now it is time-based, not wave-based like before.

  • Jump platforms now not require to press Use key, them just work when player enters it.

  • All Planet were extended a bit.

  • Added something like "objectives", which will help you to understand, what to do next.

  • Nanomachines effect now shown only targets, which will spawn your ally NPC.

  • Nanomachines Drones now prefer to fly in zone where them was spawned, if no enemy target near.

  • Some new Upgrades were added.

  • Some visual effects were improved, added some new effects.

  • Grenade Drop ability was balanced to make more damage.

  • Healing items now taking only if the player character has not full HP.

  • Added reload time on skills icons.

  • Improved Upgrade selection screen for a bit.

  • Player character spawn on Planets now randomized a bit.

  • Were made some code optimizations, game now should work better with bigger amounts of NPCs on screen.

  • Localizations fixes and improvements.

Source

Steam News / 6 April 2023

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