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Full Echo Factory update
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Repeated intro
Hello Factory Architects,
What changed
- Gameplay
- Balance
- Store
Echo Factory changes
Following the recent visual overhaul, I’ve been closely monitoring your feedback regarding the game's pacing. A common point raised was that upgrades felt too repetitive and became unreasonably expensive in the mid-to-late game, making the progression feel unrewarding.
I completely agree. An incremental game should feel like a power trip, not a chore.
Today's hotfix addresses the math behind the upgrade system to ensure a satisfying loop from start to finish.
⚖️ Balance Changes:
- Smoother Cost CurvesI have completely reworked the exponential math for upgrade costs. The "walls" you hit at Level 10+ have been demolished. Mid-game and late-game upgrades are now significantly more affordable.
Impactful Upgrades: Upgrades now scale better with your factory's growth. Every purchase should now feel like a noticeable boost to your production, rather than a tiny drop in the ocean.
- Reduced GrindThe time gap between unlocking new tiers of upgrades has been shortened to keep the momentum going.
This update is all about respect for your time. Jump back in and feel the difference!
As always, thank you for the honest feedback. It helps shape the game.
Happy expanding!
Source
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