Easy Red 2
Steam News 22 January 20263mo ago

[2.0.3] Southern Tunisia, Better Performance, New Vehicles, Animations & More!

Hello again everyone! This is a very important patch introducing a whole new full-length campaign, adding new content, and fixing various issues of previous patches. New Features: New campaign - Tunisia: Southern Operat…

Update log

Full Easy Red 2 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

6 fixes15 additions7 changes1 removal
  • Gameplay
  • Workshop
  • Maps
  • Performance
  • Fixes
  • UI and audio
addedHello again everyone!This is a very important patch introducing a whole new full-length campaign, adding new content, and fixing various issues of previous patches.
addedNew Features:New campaign - Tunisia: Southern Operations . Expanded on in its own section below.
addedNew Features:Vehicle Additions Added Anti Air Crusader Tanks: Crusader III AA Mk. I Crusader III AA Mk. II Added SPA-Viberti AS-42 and Variants (each comes with an armed variant): AS42 Metropolitana AS42 Sahariana
addedNew Features:Weapon Additions: Added Browning M1919A4 with iprovized carrying handle for early-to-late war US campaigns. Added yellow American Mk. II grenade for early war US campaigns. Added many new bayonets, as well as reworking old ones. Bayonets Added: SVT Bayonet (M1940 Bayonet) M1905 Bayonet American early-war bayonet (M1917) American late-war bayonet (M1 Bakelite) English spike bayonet (No.4 Mk II) German late-war bayonet (S84/98 III Bakelite)) German mid-war bayonet (S84/98 III) Carcano bayonet (M1891) Carcano folding bayonet (M1938) Carcano bayonet (M1938) Late-war Type 30 Japanese Bayonet Bayonets Reworked: Hanyang Bayonet (S71/84) Mosin Bayonet (M91/30) MAS 36 Bayonet (Mle. 1936) Lebel Bayonet (Mle. 1886) M1 Bayonet K98 Bayonet (S84/98) FG-42 Spike Bayonet Type 30 Bayonet
addedNew Features:Added a system to both refill Gewehr 43 with magazines and stripper clips. Now Gewehr 43 wielding riflemen will carry 2 spare magazines and the rest as individual rounds.
addedNew Features:Added a new system to make open top vehicle crew animations more organic, making units react to acceleration, deceleration and obstacle collision.

Hello again everyone!

This is a very important patch introducing a whole new full-length campaign, adding new content, and fixing various issues of previous patches.

New Features:

  • New campaign - Tunisia: Southern Operations.

    • Expanded on in its own section below.

  • Vehicle Additions

    • Added Anti Air Crusader Tanks:

      • Crusader III AA Mk. I

      • Crusader III AA Mk. II

    • Added SPA-Viberti AS-42 and Variants (each comes with an armed variant):

      • AS42 Metropolitana

      • AS42 Sahariana

  • Weapon Additions:

    • Added Browning M1919A4 with iprovized carrying handle for early-to-late war US campaigns.

    • Added yellow American Mk. II grenade for early war US campaigns.

    • Added many new bayonets, as well as reworking old ones.

      • Bayonets Added:

        • SVT Bayonet (M1940 Bayonet)

        • M1905 Bayonet

        • American early-war bayonet (M1917)

        • American late-war bayonet (M1 Bakelite)

        • English spike bayonet (No.4 Mk II)

        • German late-war bayonet (S84/98 III Bakelite))

        • German mid-war bayonet (S84/98 III)

        • Carcano bayonet (M1891)

        • Carcano folding bayonet (M1938)

        • Carcano bayonet (M1938)

        • Late-war Type 30 Japanese Bayonet

      • Bayonets Reworked:

        • Hanyang Bayonet (S71/84)

        • Mosin Bayonet (M91/30)

        • MAS 36 Bayonet (Mle. 1936)

        • Lebel Bayonet (Mle. 1886)

        • M1 Bayonet

        • K98 Bayonet (S84/98)

        • FG-42 Spike Bayonet

        • Type 30 Bayonet

  • Added a system to both refill Gewehr 43 with magazines and stripper clips. Now Gewehr 43 wielding riflemen will carry 2 spare magazines and the rest as individual rounds.

  • Added a new system to make open top vehicle crew animations more organic, making units react to acceleration, deceleration and obstacle collision.

  • Added new Tunisia Mosque building.

  • Added UK grenade refill box.

  • Added Japanese rifle attachment flag.

  • Added a certain new squad type to specific Bastogne missions.

  • New car enter / idle / exit animations, now available for modders as well.

  • New modding UI tools to preview animation placement on open top vehicles.

Fixes and Improvements:

  • Various map and mission improvements in North Tunisia map with the goal of bringing it closer to the new North African standard set by South Tunisia.

  • Greatly improved game performance on low end devices and consoles: Loading screen times might become a bit longer in order to achieve a much more stable framerate during gameplay.

  • Reworked Willys Jeep.

  • Added dynamic camo system to various vehicles:

    • Supermarine Spitfire

    • Bristol Beaufighter

    • C-47 Skytrain

    • DFS 230 Glider

    • Bf-109

    • Bf-110

    • Ju-87 Stuka

    • Vickers E Type B 6-Ton

    • Vickers Carden Lloyd

    • Panzer I Ausf. A

  • Reworks to the German Afrika Korps helmets, including now separate M35 and M42 variants.

  • Reworked animations of several weapons.

  • Fixed rifles bolt placement in Carcano rifles.

  • Various Audio Reworks:

    • Reworked reload sounds for Gewehr 43, C96, PPSh 41, MAB 38, TT-33, Mas 36 and Wz-35.

    • Reworked low caliber bullet whizzing sounds to be shorter and more "direct".

    • Shortened shell whizzing sounds to sync better with shell flying by the player.

    • New Tree falling/breaking sound for better audio clarity and to give importance for other sounds.

    • Updated smoke artillery explosion sounds.

    • Reworked Rubble footstep sounds.

  • Various changes and additions in map props.

    • Finalized rework of Tunisian buildings for better visual/aesthetic fidelity.

  • Improved stability of Map Editor when using Vulkan API.

  • Improved stability of the automatic camo system.

  • Fixed some bugs with animations while leaving specific vehicles.

  • Fixed a bug causing maps not to load all grass types.

  • Fixed a bug causing AI having difficulties on getting inside vehicles.

  • Changes in Panzer III armor plates.

  • Changes in Panzer III decals (all variants).

  • Improved camera lock on melee target (no longer flings camera upward, just towards center mass).

  • Fixed an issue preventing Nintendo switch from creating cross-play matches.

  • Finalized main British uniform rework.

  • Fixed issue causing map props collision not

Source

Steam News / 22 January 2026

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