Full notes
Full EASOAR update
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Repeated intro
Hey fellas So I recently figured out how to recompile all of EASOAR into C++ instead of it being Gamemaker Language Code which apparently increases performance by a significant amount.
What changed
- UI and audio
Have a go at the game, it should work all fine. Hopefully the better framerate is noticeable, though it's certainly going to get a code overhaul down the line to make sure everything is re-coded properly.
Source
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