Full notes
Full EASOAR update
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Repeated intro
Hey fellas
What changed
- Performance
- Fixes
- Gameplay
I think I figured out a way to fix some of the memory leaks. It was an issue where a ton of new variables were contantly being created which would go on forever... So yeah... Whoops. HOPEFULLY everything should be working just the same, but a little better.
Patch Notes:
Fixed Radiant Glass Blade not changing hue
Removed Bookmark prompt appearing when entering the Sandpit
Fixed misplaced tile in Fizzing Foundry
Added a new augment to be sold from the Confectionist called "Memory Leak" in spirit with the update
Fixed Cosmedal counter appearing on the Kiosk vendor, blocking Boss Data count
Optimisation:
Reduced a lot of new variable creations in the code which may help the fight against the memory leak problem
Source
Changelog.gg summarizes and formats this update. How we read updates.
