In this update1
Full notes
Full Earth of Oryn update
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What changed
- Gameplay
- Maps
- Performance
Earth of Oryn changes
Dear followers,
It's October and I'm posting this new update about what I have done in September.
Development September
I have been working on a new game mode called "Random single mission". It will be one of the main mode for early access with the "Creative mode".
Campaign: Select a campaign and play a set of mission following an original story. (For 1.0)
Story single mission: Select a mission with an original story. (For 1.0)
Random single mission: Generate a level following different parameters then play it. (Early access)
Creative mode: Generate your own map with you own biome and then modify this map with some god mode tools. Enter play mode if you like to. (Early access)
I have also worked on some other parts:
Improved weather system.
Refactor some code into Unity jobs to gain performance.
October
Better random single mission mode
Law system
Taxes system
Rework marchand system
Better way to learn the game. I like to remove the current tutorial and create something that work with every level and is more like a "Hint mode".
Refactor some other code into Unity jobs to gain performance.
Video summary of September
If you like to see a more day to day progression about the Earth of Oryn I invite you to follow me on Twitter.
Cheers,
Elivard
Source
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