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Steam News14 August 20232y ago

July-August update - Gamescom 2023

Dear followers, It's already mid August and it's time for me to give you some news about the game. Development July-August I have been testing the game with my publisher Stray Fawn Studio (I'm already at version 17).

In this update4

Full notes

Full Earth of Oryn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Maps
changedJuly-AugustI'have made a lot of improvements and fixes such as:
addedJuly-AugustAdding some panels to get an overview of your city such as your citizens, items and buildings.
addedJuly-AugustReworking the advertisement panel to become more useful giving you tips and informations based on realtime events. Plus you can now access to its history.
changedJuly-AugustImproving building placement.
addedJuly-AugustAdding a general settings menu.
changedJuly-AugustExpanding the map size from 10 000 to 22 500 square meters (the goal for early access is 90 000).
Expanding the map size from 1000022Expanding the map size from 10 increased, buff

Earth of Oryn changes

changedI'have made a lot of improvements and fixes such as:
addedAdding some panels to get an overview of your city such as your citizens, items and buildings.
addedReworking the advertisement panel to become more useful giving you tips and informations based on realtime events. Plus you can now access to its history.
changedImproving building placement.
addedAdding a general settings menu.

Dear followers,

It's already mid August and it's time for me to give you some news about the game.

Development

July-August

I have been testing the game with my publisher Stray Fawn Studio (I'm already at version 17). It's super insightful and it's helping me a lot to focus on what's important.

I'have made a lot of improvements and fixes such as:

  • Improving citizen behaviour, fight system and pathfinding.

  • Adding some panels to get an overview of your city such as your citizens, items and buildings.

  • Reworking the advertisement panel to become more useful giving you tips and informations based on realtime events. Plus you can now access to its history.

  • Improving building placement.

  • Proofreading and correcting labels.

  • Adding a general settings menu.

  • Improving mouse controls.

  • Improving performances.

  • Fine tuning the tutorial and creating better alpha demos.

  • Expanding the map size from 10 000 to 22 500 square meters (the goal for early access is 90 000).

  • A lot of other fixes.

September

Using all the feedback I will have gathered at the Gamescom to improve the game so I might slightly adjust my roadmap by this time. The alpha testing will be approaching for some Kickstarter backers! I will be contacting you by Kickstarter to deliver keys.

Gamescom 2023

I'm super exited to announce you that I'll be at the Gamescom 2023 in Koln Germany in the Indie arena booth!

The game will be available to test on a laptop with the very first public demo. The goal is to gather as much feedback as possible.

I can't wait to meet some of you IRL! Please tell me if you are going!

Video summary of July-August

If you like to see a more day to day progression about the Earth of Oryn I invite you to follow me on Twitter.

Cheers,

Elivard

Source

Steam News / 14 August 2023

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