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Steam News29 July 20241y ago

Demo Announcement & Gamescom Latam Recap

Greetings, esteemed collaborators! Gamescom Latam is now past us, and we're very happy to say it was to die for!

In this update2

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Full E-Lich: Corporate Souls update

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Greetings, esteemed collaborators!

What changed

0 fixes1 addition2 changes0 removals
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addedA huge thank you to everyone who played the game during the event, and a special thank you to those who waited in line to play it, because yeah, there were queues to play every single day! (we might even add a queue mechanic to the game since you like doing that so much)
changedGamescom Latam RecapOur booth on Panorama Brasil was right near one of the entrances! So despite the freezing cold (which our team felt despite the lack of skin) coming in from the very large entrance doors on the last couple of days, it was a great spot to be on!
changedGamescom Latam RecapAnd that's about it! Pretty cool, huh? Me and the boys were very happy to witness the event in its full glory from the office's computer screens (as undead weren't allowed to be on site. Discrimination, I tell you)!

E-Lich: Corporate Souls changes

addedA huge thank you to everyone who played the game during the event, and a special thank you to those who waited in line to play it, because yeah, there were queues to play every single day! (we might even add a queue mechanic to the game since you like doing that so much)
changedOur booth on Panorama Brasil was right near one of the entrances! So despite the freezing cold (which our team felt despite the lack of skin) coming in from the very large entrance doors on the last couple of days, it was a great spot to be on!
changedAnd that's about it! Pretty cool, huh? Me and the boys were very happy to witness the event in its full glory from the office's computer screens (as undead weren't allowed to be on site. Discrimination, I tell you)!

Gamescom Latam is now past us, and we're very happy to say it was to die for!

The positive reception for our demo blew our expectations away and got our team beyond excited to have you excited about the game!

A huge thank you to everyone who played the game during the event, and a special thank you to those who waited in line to play it, because yeah, there were queues to play every single day! (we might even add a queue mechanic to the game since you like doing that so much)

(Oh, and an even more special thank you to those who wishlisted us on Steam!)

Demo

We got a lot of important feedback (which is already being worked on as we speak, we love extra work!) as well as many questions, and of course, the main question was: "When is the Demo coming out?"

So... After a slight misunderstanding and one accidental Demon summoning, we're glad to announce that our public Demo is currently already under review by the Steam Team! This means you'll be able to play it in just a couple of days! (and if you don't, "blame the Intern" they said...)

And don't worry, there will be another announcement as soon as it is online, so you'll be notified as soon as you can play it. Please look forward to it!

Gamescom Latam Recap

Now, for those of you who didn't get to meet us "live" (sorry, puns are the soul of our corporation), we're happy to give a sneak peek at how it was to participate in Gamescom Latam!

Our booth on Panorama Brasil was right near one of the entrances! So despite the freezing cold (which our team felt despite the lack of skin) coming in from the very large entrance doors on the last couple of days, it was a great spot to be on!

We were also invited to participate in Banco do Brasil's official booth, having multiple people playing the game at once on awesome high-end setups!

We mentioned our booth had queues, but did we mention we were doing highscores? Some lucky collaborators managed to survive for quite impressive amounts of time, like Gabriel here, who beat the competition, the current boss and our balancing expectations (we appreciate the extra work)!

And that's about it! Pretty cool, huh? Me and the boys were very happy to witness the event in its full glory from the office's computer screens (as undead weren't allowed to be on site. Discrimination, I tell you)!

Thank you once again for supporting our hard unpaid work! Your enthusiastic souls are what fuels us! Literally.

Thanks for reading and keep on living (until we come to collect)!

E-Lich Corp - "We value your life. And death. Seriously."

Source

Steam News / 29 July 2024

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