Full notes
Full Dwarves: Glory, Death and Loot update
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What changed
- Workshop
- Performance
- Gameplay
- Balance
- Fixes
Dwarves: Glory, Death and Loot changes
Fellows of the hammer, this time we’re putting the numbers and progression systems back on the anvil.
In the full release, we’ve made more detailed adjustments to growth curves and stat scaling across multiple popular build paths, with one core goal in mind: to let more builds come online at a reasonable pace, instead of forcing everyone into a single optimal path.
Whether you prefer skill bursts, basic attack chains, or status-effect stacking builds, you should all have stable performance in endgame content - not get filtered out by raw stat checks.
New Content
Added new Steam achievement: The Final Quest
Adjustments & Improvements
Frostbringer Ring scaling changed to Wisdom
Stormbringer Ring mana burn and damage scaling changed to Dexterity
Adjusted base arrow count for Arrowgance
Added maximum arrow limit for Orc Arrowgance
Formation icons in the inventory now show Quest availability and completion status
Bug Fixes
Fixed incorrect regeneration values shown in the battle report
Fixed an issue where displayed gold values were rounded up
Source
Changelog.gg summarizes and formats this update. How we read updates.
