In this update3
Full notes
Full Dwarves: Glory, Death and Loot update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, fellow dwarves — it’s time to give old gear and old builds a proper overhaul. In the full release, we’ve carried out systematic reworks to several core weapons, skill mechanics, and drop sources, aiming to solve two long-standing issues:
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Dwarves: Glory, Death and Loot changes
Some classes had flat growth curves and lacked late-game impact
Some key items had mismatched power and acquisition methods, causing fragmented build progression
This update is more than simple number tweaks — it’s a full pass on class roles, gear synergies, and burst timing, so every build can deliver a distinct and satisfying power spike once it comes online.
New Features
‘Worldbreaker’ now has a new Ultimate: Earthquake
Changes and QoL
Changes to ‘Worldbreaker’ 2H Hammer (only applies to new loot):
Increased Stamina, Weight, Attack Speed and Attack Damage
New Ultimate: Earthquake
‘Titan Set’ now additionally grants ‘Earthquake’ a 30% chance to cause Fractured
Will now be dropped from the Orc Chieftain with ‘Earthquake’ Ultimate
Reworked ‘Shatter’ Ultimate scaling and removed limitation against super heavy targets (e.g. Trolls)
Charge button will now become available after 60 seconds of battle as intended (up from 10)
Lowered Weight of Trolls
Bug Fixes
Fixed some issues with the ‘Chain Heal’ and ‘Kugelblitz’ Ultimate behavior
Source
Changelog.gg summarizes and formats this update. How we read updates.
