In this update3
Full notes
Full Dwarves: Glory, Death and Loot update
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Repeated intro
Greetings, fellow dwarves — new powers are awakening within the rune stones. As one of the core systems of character building, Runes largely define your combat style and growth path throughout a run. In the full release, the Rune system receives a major content expansion and structural improvements, with one clear goal: to help different builds come online earlier, follow clearer development paths, and enable truly distinct playstyles — not just higher numbers, but entirely different combat logic.
What changed
- Gameplay
- Balance
Dwarves: Glory, Death and Loot changes
New Features
Added 15 new Runes:
Martial Arts, Way of the Fist, Iron Fists
Thornward, Crown of Thorns
Ephemeral Echo, Elementalist
Martyrdom, Chilled to the Bone, Hypothermia
Frostborn, Absolute Zero, Shattering Ice
Overcrit, Critical Thinking
Changes and QoL
Re-ordered Runes to always show clear-cut ones last
‘Martyrdom’ is now a standard T3 Defensive Rune and will be granted to new players
Bug Fixes
Fixed an issue where the ‘Horror’ Rune was not applying any damage
Fixed an issue where the ‘Toxic’ Rune was not spreading poison correctly (it should deal more damage now)
Source
Changelog.gg summarizes and formats this update. How we read updates.
