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Steam News26 January 20251y ago

Season 3 Chaos Week - Fixes Patch

Season 3 Chaos Week - Fixes Patch 26th of January - Meta Breaking Changes ahead: We hope you're having fun playing Season 3 Chaos week!

In this update8

Full notes

Full Dwarven Realms update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

31 fixes4 additions7 changes1 removal
  • Store
  • Balance
  • Fixes
  • UI and audio
  • Gameplay
  • Maps
changed26th of January - Meta Breaking Changes ahead:We hope you're having fun playing Season 3 Chaos week! Thanks to your commitment, we've already identified several large - game breaking - issues. The Fix patch is now live , patch notes in list below. As expected from Chaos week, this means we will likely have another reset coming within the next few days. The good news is, everyone participating in Chaos week will also receive an additional cosmetics reward!
addedEmpowered AttacksRemoved a miscalculation in the new Empowered Attacks system that was causing all players in all scenarios to deal double damage. - Ya'll didn't notice the game was easy as pie?
fixedEmpowered AttacksResolved an issue where Empowered Cyclone Frenzy was not dealing damage behind the player.
fixedEmpowered AttacksFixed a bug that was causing Empowered Blood Swirl to not receive the correct radius increase bonus.
fixedEmpowered AttacksResolved an issue that was causing some Empowered attacks to deal damage to players.
fixedSkill TreeFixed various typo's in skill tree node descriptions.
Fire Orbs: Reduced Increasing intensity multiplier5%3%Fire Orbs: Reduced Increasing intensity multiplier decreased, nerf

Dwarven Realms changes

changedWe hope you're having fun playing Season 3 Chaos week! Thanks to your commitment, we've already identified several large - game breaking - issues. The Fix patch is now live , patch notes in list below. As expected from Chaos week, this means we will likely have another reset coming within the next few days. The good news is, everyone participating in Chaos week will also receive an additional cosmetics reward!
addedRemoved a miscalculation in the new Empowered Attacks system that was causing all players in all scenarios to deal double damage. - Ya'll didn't notice the game was easy as pie?
fixedResolved an issue where Empowered Cyclone Frenzy was not dealing damage behind the player.
fixedFixed a bug that was causing Empowered Blood Swirl to not receive the correct radius increase bonus.
fixedResolved an issue that was causing some Empowered attacks to deal damage to players.

Season 3 Chaos Week - Fixes Patch

26th of January - Meta Breaking Changes ahead:

We hope you're having fun playing Season 3 Chaos week! Thanks to your commitment, we've already identified several large - game breaking - issues. The Fix patch is now live, patch notes in list below. As expected from Chaos week, this means we will likely have another reset coming within the next few days. The good news is, everyone participating in Chaos week will also receive an additional cosmetics reward!

Patch notes:

Empowered Attacks

  • Removed a miscalculation in the new Empowered Attacks system that was causing all players in all scenarios to deal double damage. - Ya'll didn't notice the game was easy as pie?

  • Resolved an issue where Empowered Cyclone Frenzy was not dealing damage behind the player.

  • Fixed a bug that was causing Empowered Blood Swirl to not receive the correct radius increase bonus.

  • Resolved an issue that was causing some Empowered attacks to deal damage to players.

Skill Tree

  • Fixed various typo's in skill tree node descriptions.

  • Fixed the issue where players were not consuming gold when unlearning nodes in skill tree.

  • Fixed 'Taste My Lightning' node to give correct lightning bonus damage.

  • Fixed an issue where players would gain _Charged Defense Blessing_ without spending skill points.

  • Fixed an issue where players would keep _Infuriated Health Blessing_ after unlearning the node.

  • Fixed Blood Boil nodes to give the correct amount of critical damage bonus.

  • Fixed the issue that was causing Blood Rage nodes to give Critical Chance instead of Critical Damage.

  • Fixed description of Stance bonuses in selection nodes.

  • Added Luck as an option to stat selection nodes.

Monogram

  • Fixed the issue where Gain additional Potion Slot for per highest stat Monogram was not working properly.

  • Fixed the issue where Gain 2 additional Potion Slots Monogram was not working.

  • Fixed the Phasing trance effects increase by 10% Monogram to work as intended.

  • Fixed the issue where Gain 0.05% Health per highest stat Monogram was not working as intended.

  • Fixed the issue where Gain 1% Armor per Bloodlust stack Monogram was not working as intended.

  • Fixed the Monogram granting Max Health for Elemental Damage to correctly calculate bonus health.

Fire Orbs Balance

We've Identified and resolved several issues with the way Fire Orbs calculates damage, especially with it's Ability Modifiers:

  • Fire OrbsCooldown increased by 0.2s
  • Fire OrbsReduced Increasing intensity multiplier from 5% to 3%
  • Modifier - Mini OrbsDamage multiplier reduced to 20% of total Fire Orbs damage
  • Modifier - ExplodeReduced explosion damage to be 65% of total Fire Orbs damage.
  • Modifier - ExplodeFixed an issue where bonus damage for extra ticks was not scaling correctly.
  • Fixed issue where Hurricane Havoc was not triggering Offhands correctly.

  • Removed Mastery Scaling for early game Spears stance proficiency .

  • Corrected the description of Bloodlust in Spears stance proficiency.

  • Fixed an issue that was causing Sky Swords to collide with objects and not hit the ground.

  • Resolved the problem with Empowered Magical Slash not hitting some enemies.

Misc.

  • Fixed the issue that was causing enemies to spawn underground in new Harmonian maps.

  • Added missing Ghauxst to new Infused Harmonian maps.

  • Fixed an issue where enemies would stop attacking player in Massadin maps.

  • Fixed an issue that was causing tooltips to display +0% bonuses.

  • Added a scroll bar to the rewards shown in the Essence Turn-in station at the end of Ruptures.

  • Resolved a sound issue that was causing Sword attacks to play wrong sounds.

  • Tweaked opacity of Chaos Mine animation to reduce visual clutter.

  • Resolved an issue that was preventing offline characters from Re:Specing.

  • Cleared up incorrect text on Axe proficiency nodes.

  • Updated Luck & Attack Speed Quartz card reward to give 15 Luck, in alignment with all other stats.

  • Resolved an issue that was causing Dexterity to unintentionally increase player movement speed.

  • Fixed sound effect blending for Phantasm Archers.

  • Fixed the scenario where picking up fossil gems with a full inventory would cause players to lose gems.

Source

Steam News / 26 January 2025

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