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Full notes
Full Dwarven Realms update
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What changed
- Events
- Server
- Gameplay
- Performance
- Balance
- Maps
Dwarven Realms changes
Halloween Hardcore Race – Begins This Thursday!
We’re thrilled to announce the Halloween Hardcore Season Race — kicking off this Thursday, October 23rd, at 1 PM EST! This is a Hardcore-only event, where death is permanent and glory lasts forever.
Schedule
Leaderboard Lock: Tuesday, October 21st, at 11 PM EST
Server Wipe: 12 PM EST (one hour later)
Chaos Gates Open: 1 PM EST
Hardcore Race Launch: Thursday, 1 PM EST, with a full reset
If you’d like to help us test, join during the Chaos period. If you’re here to compete, sharpen your blades — the real race begins Thursday. And if Hardcore isn’t your style, don’t worry — Season 5 is right around the corner, currently planned for early December.
⚔️ What’s New in the Hardcore Race
Offhand & Monogram updates – deeper build diversity and reworked affixes
New Time Tear event – greater risks, greater rewards
New visual style – a fresh look for the Realm powered by our new Toon Shader
A Message from the Team
Every test, bug, and wipe helps us shape Dwarven Realms into something greater. Thank you for standing with us through every season and every patch — we can’t wait to see who rises in the Hardcore Race.
See you in the Chaos, – The Crater Studios Team
Patch Notes:
New Content
Four new Time Tear types have been added, each focusing on a different kind of reward:
Mining Nodes - Harvest waves of mining nodes to collect valuable materials.
Monograms - Interact with waves of monograms to obtain new modifiers for your items.
Elite Rush - Survive consecutive waves of elite enemies and gain more rewards
Slugs Rush - Waves of slugs; simple but deadly fun.
General Changes
Containers now auto-destroy after 45 seconds (Light beam indicator goes down with remaining time)
Boss containers spawn slightly faster to accommodate auto-destroy timer
Container spawn rate increased
New visual style/look for the game
Season mode changed to Hardcore only - no softcore, leaderboard is Hardcore exclusive
Offhands Changes
Cooldown Changes
- Arcane TotemCooldown increased by 23.3% average
- Arcane ApocalypseCooldown increased by 17.9% average
- Lightning PlasmaCooldown reduced by 20.0% average
- Blood DragonCooldown reduced by 16.7% average
- Rain of FlamesCooldown reduced by 22.6% average
- Carnage of FireCooldown reduced by 16.7% average
Changes & Balance
Death Blade: When Death Blade despawns, it will summon an arcane spike on a nearby enemy, dealing 100% damage + 20% additional damage for every second the blade was on the field. (Previously: 80% base damage)
Static Charge: Static charge will now stay for an additional 0.6 seconds, damaging more enemies and dealing an additional 5% per enemy inside Static Charge range. (Previously: *Static charge will now stay for an additional 0.6 seconds, damaging more enemies*)
Spark: When Sparks collide, they have a 33% chance to spawn a plasma sphere that deals 100% damage. After 2 seconds it explodes for 200% damage. Plasma sphere may consume sparks to gain +50% damage bonus. (Previously: plasma sphere that deals 75% damage)
Toxicity: Pools last 5 seconds longer and deal 35% more damage based on pool size. (Previously: 20%)
Toxicity: Trigger a chain reaction, each projectile spawned receives additional 25% damage for each active pool on the battlefield. (Previously: 10%)
Death Blade: Summon a smaller Death Blade that circles around the primary Death Blade and deals 130% damage. Each time a small death blade spawns, it adds 25% damage to Arcane spike. (Previously: adds 15%)
Ferocity of Wolves: Your wolves increase their damage by 45% with each leap. (Previously: 25%)
Blood Dragons: The dragons jump towards the player, and deal bonus damage the closer they are to their target up to +100%. (Previously: +45%)
Kraken Seed: Kraken Seed shoots 3 tentacle darts, dealing 60% damage each. (Previously: 4 darts) (Dart amount now stacks)
Lightning Plasma: Lightning Plasma stays for an additional 1.5 seconds and deals +40% damage. (Previously: +20%)
Lightning Plasma: Fires an additional Lightning Plasma, and deals an additional 25% damage based on Lightning Plasma range. (Previously: *Fires an additional Lightning Plasma*)
Fiery Totems: Fiery Totems triggered by you gain an additional 25% damage for each Fiery Totem on the battlefield. (Previously: 40%)
Vortex: When vortexes collide, they turn into a thunderstorm, that deals an additional 100%. (Previously: 300%)
Amadora Snail no longer counts as an elite for the mod "Killing an elite has a 10% chance to spawn another elite
Killing an elite has a 10% chance to spawn another elite' now stacks up to 4 times (Previously: 8 times)
Bug Fixes
Fixed a bug where "Kraken Seed: Kraken Seed shoots 4 tentacle darts, dealing 60% damage each" didn't deal damage most of the time
Fixed a bug where "Kraken Seed: Running over a Kraken Seed will shoot projectiles that explode on impact, dealing the same damage as Kraken Seed" dealt 30% damage instead of full kraken damage
Fixed code issue causing problems with name selection
Performance Fixes
Fixed memory issues for the following abilities:
Magery: Starfall Strike, Basic Mage projectiles
Necro: Leeching Wraith
Axe: Blazing Earthshaker, Demonic Strike
Archery: Blade Kick, Infused Arrow
Swords: Shadow Slice, Scorching Swipe, Ascending Power, Thousand Cuts
October 22nd - Patch Notes
Visual Changes
Reduced Dash VFX intensity
New Content
6 new nodes added to Elven tree:
Increase the chances to encounter Monogram Time Tear by 1%
Increase the chances to encounter Elite Rush Time Tear by 1%
Increase the chances to encounter Mining Nodes Time Tear by 1%
Increase the chances to encounter Slugs Time Tear by 1%
Increase the chances to encounter Time Tears by 1%
Increase the chances to find a container by 1%
General
Softcore character creation now allowed in offline mode
October 23rd - Patch Notes
Optimization
- HomefortLight complexity reduced for optimization
General
Enrage elites now have a chance to spawn an additional container
Time Tears after campaign completion now have a larger pool of possible container rewards
New Time Tear types now only available after Rupture 15
Bug Fixes
Fixed character creation bug where it always created a human female character
Source
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