What changed
2 fixes1 addition2 changes0 removals
fixedA rare, but fairly critical bug was discovered that allowed players to pick up weapons while attacking and continue the attack of the last held weapon with the newly picked one. This affected the weapons picked on top of the unarmed attack, as in that case weapons were automatically equipped instead. This is now fixed, and weapons can no longer be picked up while an attack is in progress. Four new achievements were added too. Three of those are basic match-finishing achievements by player count, but the last one requires a dead dwarf scoring a kill after dying. Full changelog:
fixedFixed a bug that allowed picking up weapons while attacking and made possible to perform unarmed attack with the picked weapon
addedAdded four new achievements: Two bros, Four Bros, Six Bros, and Dead dorf scoring
changedDorf Punch's special attack's time between swings increased from 0.25 to 0.35 seconds
changedFire Flask's special attack's time between swings increased from 1.2 seconds to 1.5 seconds; horizontal shoot force decreased a bit
Dorf Punch's special attack's time between swings0.25→0.35seconds↑Dorf Punch's special attack's time between swings increased, buffFire Flask's special attack's time between swings1.2seconds→1.5seconds↑Fire Flask's special attack's time between swings increased, buffDwarven Brawl Bros changes
fixedA rare, but fairly critical bug was discovered that allowed players to pick up weapons while attacking and continue the attack of the last held weapon with the newly picked one. This affected the weapons picked on top of the unarmed attack, as in that case weapons were automatically equipped instead. This is now fixed, and weapons can no longer be picked up while an attack is in progress. Four new achievements were added too. Three of those are basic match-finishing achievements by player count, but the last one requires a dead dwarf scoring a kill after dying. Full changelog:
fixedFixed a bug that allowed picking up weapons while attacking and made possible to perform unarmed attack with the picked weapon
addedAdded four new achievements: Two bros, Four Bros, Six Bros, and Dead dorf scoring
changedDorf Punch's special attack's time between swings increased from 0.25 to 0.35 seconds
changedFire Flask's special attack's time between swings increased from 1.2 seconds to 1.5 seconds; horizontal shoot force decreased a bit
A rare, but fairly critical bug was discovered that allowed players to pick up weapons while attacking and continue the attack of the last held weapon with the newly picked one. This affected the weapons picked on top of the unarmed attack, as in that case weapons were automatically equipped instead. This is now fixed, and weapons can no longer be picked up while an attack is in progress. Four new achievements were added too. Three of those are basic match-finishing achievements by player count, but the last one requires a dead dwarf scoring a kill after dying. Full changelog:
Fixed a bug that allowed picking up weapons while attacking and made possible to perform unarmed attack with the picked weapon
Added four new achievements: Two bros, Four Bros, Six Bros, and Dead dorf scoring
Dorf Punch's special attack's time between swings increased from 0.25 to 0.35 seconds
Fire Flask's special attack's time between swings increased from 1.2 seconds to 1.5 seconds; horizontal shoot force decreased a bit