What changed
0 fixes1 addition5 changes0 removals
changedIt is great to find and watch DBB gameplay videos around the internet, and it is even better to see you guys having fun playing it! By watching these videos, we spotted a couple of minor issues. Some people that go straight to game modes aren't aware of the special attack existing, so to tackle that there is now a "special ready" indicator (on by default) that is shown once the special attack of a weapon becomes available. This is also handy for experienced players, since the textual effect provides instant feedback that is visible through effects. This feature can be turned off in the options though, if found unnecessary. Completing the tutorial is still recommended, and it only takes a couple of minutes. :-) Full changelog:
changedWhen the special attack is unlocked after a hit, a message stating that is now briefly shown (can be turned off in the options)
addedAdded the aforementioned option for turning on/off "special ready" messages
changedWar Hammer's main attack's arch tweaked (goes lower, looks better)
changedWar Hammer's main attack's time between attacks reduced from 0.72 seconds to 0.68 seconds
changedDagger's upper attack's time between attacks increased from 0.32 seconds to 0.42 seconds
War Hammer's main attack's time between attacks0.72seconds→0.68seconds↓War Hammer's main attack's time between attacks decreased, nerfDagger's upper attack's time between attacks0.32seconds→0.42seconds↑Dagger's upper attack's time between attacks increased, buffDwarven Brawl Bros changes
changedIt is great to find and watch DBB gameplay videos around the internet, and it is even better to see you guys having fun playing it! By watching these videos, we spotted a couple of minor issues. Some people that go straight to game modes aren't aware of the special attack existing, so to tackle that there is now a "special ready" indicator (on by default) that is shown once the special attack of a weapon becomes available. This is also handy for experienced players, since the textual effect provides instant feedback that is visible through effects. This feature can be turned off in the options though, if found unnecessary. Completing the tutorial is still recommended, and it only takes a couple of minutes. :-) Full changelog:
changedWhen the special attack is unlocked after a hit, a message stating that is now briefly shown (can be turned off in the options)
addedAdded the aforementioned option for turning on/off "special ready" messages
changedWar Hammer's main attack's arch tweaked (goes lower, looks better)
changedWar Hammer's main attack's time between attacks reduced from 0.72 seconds to 0.68 seconds
It is great to find and watch DBB gameplay videos around the internet, and it is even better to see you guys having fun playing it! By watching these videos, we spotted a couple of minor issues. Some people that go straight to game modes aren't aware of the special attack existing, so to tackle that there is now a "special ready" indicator (on by default) that is shown once the special attack of a weapon becomes available. This is also handy for experienced players, since the textual effect provides instant feedback that is visible through effects. This feature can be turned off in the options though, if found unnecessary. Completing the tutorial is still recommended, and it only takes a couple of minutes. :-) Full changelog:
When the special attack is unlocked after a hit, a message stating that is now briefly shown (can be turned off in the options)
Added the aforementioned option for turning on/off "special ready" messages
War Hammer's main attack's arch tweaked (goes lower, looks better)
War Hammer's main attack's time between attacks reduced from 0.72 seconds to 0.68 seconds
Dagger's upper attack's time between attacks increased from 0.32 seconds to 0.42 seconds