What changed
0 fixes4 additions3 changes1 removal
- Compatibility
- Balance
- Maps
- Gameplay
- UI and audio
addedDwarven Brawl Bros is no longer in beta, and is now out of Early Access! We'd like to thank our Early Access phase supporters for valuable feedback that helped DBB evolve into its current form. Naturally, we are still interested in hearing feedback to further develop and perfect DBB. This is just a checkpoint. :-) But 1.0 is more than just a milestone, being also a content update, adding one new weapon, two new stages, and one new game mode into DBB. Enjoy & cheers! Full changelog:
addedNew weapon: Mallet; fast, medium-high knockback weapon with medium-low damage and range
addedTwo new stages: Walls and Traps
addedNew game mode: Knock, knock (50% more knockback for weapons)
removedBarfight game mode removed from "spiced modes" collection, replaced with "Knock, knock"
changedWeapon swing, ground touching/landing, and jump sounds made quieter
Dynamite's special attack's time between attacks1.2seconds→1.5seconds↑Dynamite's special attack's time between attacks increased, buffDwarven Brawl Bros changes
addedDwarven Brawl Bros is no longer in beta, and is now out of Early Access! We'd like to thank our Early Access phase supporters for valuable feedback that helped DBB evolve into its current form. Naturally, we are still interested in hearing feedback to further develop and perfect DBB. This is just a checkpoint. :-) But 1.0 is more than just a milestone, being also a content update, adding one new weapon, two new stages, and one new game mode into DBB. Enjoy & cheers! Full changelog:
addedNew weapon: Mallet; fast, medium-high knockback weapon with medium-low damage and range
addedTwo new stages: Walls and Traps
addedNew game mode: Knock, knock (50% more knockback for weapons)
removedBarfight game mode removed from "spiced modes" collection, replaced with "Knock, knock"
Dwarven Brawl Bros is no longer in beta, and is now out of Early Access! We'd like to thank our Early Access phase supporters for valuable feedback that helped DBB evolve into its current form. Naturally, we are still interested in hearing feedback to further develop and perfect DBB. This is just a checkpoint. :-) But 1.0 is more than just a milestone, being also a content update, adding one new weapon, two new stages, and one new game mode into DBB. Enjoy & cheers! Full changelog:
New weapon: Mallet; fast, medium-high knockback weapon with medium-low damage and range
Two new stages: Walls and Traps
New game mode: Knock, knock (50% more knockback for weapons)
Barfight game mode removed from "spiced modes" collection, replaced with "Knock, knock"
Weapon swing, ground touching/landing, and jump sounds made quieter
Dynamite's special attack's time between attacks increased from 1.2 seconds to 1.5 seconds
Hatchet's special attack now leaves a swing trail (like other attacks)
Kill heal amount default set to 30 (instead of 20)