Full notes
Full Dunrog update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- Balance
- UI and audio
Dunrog changes
Features:
Performance boost!
Better and optimized AI + can throw some stuff
Better crosshair fight feedback
Corrected menu background for big FOV
Better targeting system for items and monsters
REMOVED 5:4 ratio support
Bigger arrows and bolts colliders
Balance corrections
Removed lute from hub ;>
Better minimap, changed item icon into +
Corrected worn armour parts positioning
Added chandelier in hub
Added Item teleportation when thrown into portal (teleports item to hub :])
Added Easter Egg ;>
Added full Brightness and Contrast functionality
Added (Optional in Additional settings) Battery info, Old School Controls
Added throwing stuff can damage player
Added new cheatcodes ( ͡° ͜ʖ ͡°)
Added key hints above crosshair for help
Added skill and Attributes comparasion in Item Info
Added new hair style
Added rune holding effect, runic particles
Added INI settings file for easier access (Win10: %appdata%/../LocalLow/OnionMilk/Dunrog)
Added catched rune now has runic symbols visible
Fixed:
Default sensitivity settings
Holding points for few entities
Mismatching background on loading screen (to level)
Arabic formatting on loadingscreen and HP bars
Crosshair/Tooltip bugs
Item management in eq (invisible item icons)
AI behaviour lags
Rune effect apply during usage
Source
Changelog.gg summarizes and formats this update. How we read updates.
