In this update2
Full notes
Full Dunrog update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
- Fixes
Dunrog changes
Features
New fight system
New monsters/items balance
New AI system
New order of worlds
HUB on game start
New HP bars
New keyboard settings
Added legend to minimap
Updated languages
Arrows and bolts fly faster
New save system
New weapong indicators next to HUD HP bar
Shrines that gives player a boost
New portals look
New shader for not common items
Better seed setting on game start
Added FOV settings
Better particles effects on potions and runes
New crosshairs that change depending on looked target
Menu and EQ can be controlled by gamepad
Fixed bugs
Fixed visibility of weapons in hands
Fixed hidden mouse cursor after death
Fixed revoking potions functionality
Fixed effect miniatures visibility
Fixed glyphs on runes offset
Fixed sound emission by some furnitures
Source
Changelog.gg summarizes and formats this update. How we read updates.
