Full notes
Full Dungeoneers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Dungeoneers changes
The human swordsman has undergone these changes:
His punt ability has been replaced with stomp: if your prior action was to kill an adjacent monster with your sword, you can take a free move (stomp) onto the tile where it died.
He can now only shove a monster into a pit if the pit is directly behind the monster or if he has a press bonus.
His chance of parrying is increased 20 percentage points when guarding. (eg. If your normal parry chance is 30%, it will be 50% if guarding.)
Now go crush your enemies.
Source
Changelog.gg summarizes and formats this update. How we read updates.
