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Steam News30 September 20214y ago

New Swordsman Ability: Stomp

The human swordsman has undergone these changes: His punt ability has been replaced with stomp: if your prior action was to kill an adjacent monster with your sword, you can take a free move (stomp) onto the tile where

Full notes

Full Dungeoneers update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Balance
addedHe can now only shove a monster into a pit if the pit is directly behind the monster or if he has a press bonus.
changedHis chance of parrying is increased 20 percentage points when guarding. (eg. If your normal parry chance is 30%, it will be 50% if guarding.)

Dungeoneers changes

addedHe can now only shove a monster into a pit if the pit is directly behind the monster or if he has a press bonus.
changedHis chance of parrying is increased 20 percentage points when guarding. (eg. If your normal parry chance is 30%, it will be 50% if guarding.)

The human swordsman has undergone these changes:

  1. His punt ability has been replaced with stomp: if your prior action was to kill an adjacent monster with your sword, you can take a free move (stomp) onto the tile where it died.

  2. He can now only shove a monster into a pit if the pit is directly behind the monster or if he has a press bonus.

  3. His chance of parrying is increased 20 percentage points when guarding. (eg. If your normal parry chance is 30%, it will be 50% if guarding.)

Now go crush your enemies.

Source

Steam News / 30 September 2021

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