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Steam News22 February 20233y ago

Patch - Feb 22, 2023

Hello again! I ended up having a very quick turnaround for the follow-up patch so here it is! This patch aims to fix a few more bugs while again improving the balancing of Hero Mode by nerfing most items.

In this update1

Full notes

Full Dungeoneer update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello again! I ended up having a very quick turnaround for the follow-up patch so here it is! This patch aims to fix a few more bugs while again improving the balancing of Hero Mode by nerfing most items. If you managed to get any Hero Mode items prior, congrats! You can keep your OP items :)

What changed

5 fixes0 additions2 changes0 removals
  • Gameplay
  • Fixes
fixedChanges and FixesDisenchanting is now based on the item level itself instead of the base item level
changedChanges and FixesAdjusted some talent tree stat bonuses
changedChanges and FixesGreatly adjusted the stats of all Hero Mode unique items
fixedChanges and FixesFixed an issue where AI enemies would seemingly run away endlessly after the death of a nearby unit
fixedChanges and FixesFixed an issue where some AOE abilities would spawn an effect at the wrong location
fixedChanges and FixesHopefully now the game should feel entirely more balanced, but there are likely still changes to come.

Dungeoneer changes

fixedDisenchanting is now based on the item level itself instead of the base item level
changedAdjusted some talent tree stat bonuses
changedGreatly adjusted the stats of all Hero Mode unique items
fixedFixed an issue where AI enemies would seemingly run away endlessly after the death of a nearby unit
fixedFixed an issue where some AOE abilities would spawn an effect at the wrong location

Changes and Fixes

  • Disenchanting is now based on the item level itself instead of the base item level

  • Adjusted some talent tree stat bonuses

  • Greatly adjusted the stats of all Hero Mode unique items

  • Fixed an issue where AI enemies would seemingly run away endlessly after the death of a nearby unit

  • Fixed an issue where some AOE abilities would spawn an effect at the wrong location

Hopefully now the game should feel entirely more balanced, but there are likely still changes to come.

Enjoy! And thank you very much for the continued support!

Source

Steam News / 22 February 2023

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