In this update1
Full notes
Full Dungeoneer update
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Repeated intro
Hello again! I ended up having a very quick turnaround for the follow-up patch so here it is! This patch aims to fix a few more bugs while again improving the balancing of Hero Mode by nerfing most items. If you managed to get any Hero Mode items prior, congrats! You can keep your OP items :)
What changed
- Gameplay
- Fixes
Dungeoneer changes
Changes and Fixes
Disenchanting is now based on the item level itself instead of the base item level
Adjusted some talent tree stat bonuses
Greatly adjusted the stats of all Hero Mode unique items
Fixed an issue where AI enemies would seemingly run away endlessly after the death of a nearby unit
Fixed an issue where some AOE abilities would spawn an effect at the wrong location
Hopefully now the game should feel entirely more balanced, but there are likely still changes to come.
Enjoy! And thank you very much for the continued support!
Source
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