Full notes
Full Dungeon Team update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Store
- Fixes
- UI and audio
Balance
Reduced the scaling of Fire/Ice/Thunder/Weeping/Venomous weapon procs
Fire damage: 30 + L*6 --> 50 + L*4
Ice jumps: L/5 --> L/7
Lightning damage: 30 + L*4 --> 50 + L*2
Weeping/Venomous potency: 10 + L --> 5 + L/2.5
Reduced the MP cost scaling of Summon Dwarf/Elf/Faerie from L*100 to L*50
Increased Healing Prayer MP cost scaling from 10 + L*4 to 5 + L*10
Increased Send Mana AP cost scaling from 25 to 45
Reduced the Shopkeeper's restock interval from 3hrs to 30mins
Increased amount of PD sold for real-world currency
Fixed Armor Spikes
Fixed the math on XP needed to for Levels 50+ (sorry, Mr. Gentle)
Fixed a ton of UI layout issues, esp. for smaller resolutions
Fixed a memory leak in the Blessed rendering, a couple other Caverns leaks, an Armory leak, and a huge leak for anyone on the web hitting the Refresh button.
Source
Changelog.gg summarizes and formats this update. How we read updates.
