Update history
Latest Dungeon Mori updates
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- Dungeon Mori
[v1.0.8]
Changelog Bugfixes: Fixed an issue with the card flipper caused by a monster's name change.
Patch notes1 changeFix - Dungeon Mori
[v1.0.6]
Changelog Bugfixes: Fixed "Royal Cavalier Helm" and "Royal Knight Helm" displaying the wrong sprites when equipped; Adjusted the sprite of the following items to better fit the player character sprite: - Black Knight Gr…
Store2 changesFix - Dungeon Mori
[v1.0.5]
Changelog Bugfixes: Fixed Spell Shop interface not updating its pages correctly;
Patch notes1 changeFixUI/audio - Dungeon Mori
[v1.0.4]
Changelog Adjustments: Added new entries on the "Credits" menu; Bugfixes: Fixed status immunity text not updating correctly during battle when toggling it on/off;
Patch notes2 changesFixGameplay - Dungeon Mori
[v1.0.3]
Changelog Balancing Adjustments: Limited the amount that can be regenerated by the "Gladiator's Resolve" enemy skill; Bugfixes: Fixed a bug that caused the final boss of the last dungeon to not spawn correctly; Fixed a…
Patch notes2 changesFixGameplay - Dungeon Mori
[v1.0.2]
Changelog Balancing Adjustments: Reduced the quantity of rested times required to improve the quality of Boons at the Inn; Bugfixes: Fixed a bug causing issues when trying to load previous save files on certain ocasions…
Patch notes3 changesFixGameplay - Dungeon Mori
[v1.0.1]
Changelog New Features: Added a Status Immunities display during battle (will only show in dungeons when the monster's bestiary entry is at least partially completed); Adjustments: Improved the description of the "Rune…
Patch notes13 changesFixGameplay - Dungeon Mori
[Release v1.0.0]
v1.0.0 is finally out! That means we're out of Early Access, and the game has all planned features from the roadmap. On the latest major update we got the final dungeon, and with this one we have the final pieces of the…
Event27 changesFixStore - Dungeon Mori
[v1.5.4]
Small update with some tiny adjustments and bugfixes. Changelog Balancing Adjustments: Adjusted some stats of the following enemies: Void Elemental; Eternal Dragon; Awakened Dragonlord; Bugfixes: Fixed a bug causing ene…
Store3 changesFixGameplay - Dungeon Mori
[v1.5.3]
Changelog New Features: Added the "Deepen Wound" spell to the Magic Shop; Added the "Blood Burst" spell to the Magic Shop; Adjustments: Some status effects no longer are removed from enemies when they change stages or b…
Store9 changesFixGameplay - Dungeon Mori
[v1.5.2]
Just a tiny update with a few bugfixes and a small, new QoL feature. Changelog New Features: Added the new "Reverse Melding" to the Gem Melding menu. Now you can convert your unwanted Soul Gems back into Soul Shards; Bu…
Patch notes6 changesFixGameplay - Dungeon Mori
[v1.5.0]
Another big update, this time with the final dungeon of the game. There are also many balancing changes and some quality of life features that should make the game even better. Although this is the last dungeon coming,…
Event29 changesFixGameplay - Dungeon Mori
[v1.4.6]
Just another small patch with some minor bugfixes and adjustments. Changelog Adjustments: Added a "Total Attack" stat display to the level up screen; Balancing Adjustments: Increasing your "Knowledge" stat past 50 will…
Patch notes8 changesFixGameplay - Dungeon Mori
[v1.4.5]
A small patch with some bugfixes and adjustments to things introduced in the latest patch, along with some changes to combat feedback and animations. Changelog New Features: Added new attack animations for pets; Added n…
Patch notes14 changesFixGameplay - Dungeon Mori
[v1.4.4]
A small patch to fix some bugs, as always, with a rework to how the Rune of Thorns works. Thank you to all players for your continued support and feedback. Changelog Adjustments: Added a hidden element display icon on t…
Store8 changes1 numericFix - Dungeon Mori
[v1.4.3]
Just a small hotfix to address a really serious bug introduced in v1.4.2. Changelog Bugfixes: Fixed a bug that caused items from other shops to appear in the Item Buyer store;
Store2 changesFixGameplay

