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Steam News12 February 20233y ago

Dungeon Maker Update 17

Bug Fixes Made it so network manager is destroyed when a player exits a game to ensure they don’t try to reconnect to a failed connection - Made it so added fire is removed from the map when the location is changed - Ch

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Full Dungeon Maker update

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What changed

0 fixes7 additions0 changes0 removals
  • Server
  • Gameplay
  • Maps
addedMade it so network manager is destroyed when a player exits a game to ensure they don’t try to reconnect to a failed connection - Made it so added fire is removed from the map when the location is changed - Changed the way the Steam Workshop is loaded to hopefully fix issues with crashing on the logo screen
addedNew Features
addedI've overhauled the random coastline generator for the campaign map maker, allowing for more options in generating coasts. You can now select a map width and height separately, and have several preset options for the type of islands you want generated. You can customize the map generation using the sliders below the preset options, allowing a wide variety of maps to be generated.
addedI have also redrawn all of the campaign map icons in a top-down style that better matches the encounter maps art style. This will allow me to more quickly add new icons to place on encounter maps since I won't be trying to mimic someone else's art style. With the new top down icons also comes the ability to rotate them, and combine icons into larger scenes.
addedAnother new feature is the hidden door , which can be added to any wall in the map maker. A hidden door will appear to the dungeon master as a lock icon on top of the wall, but will be invisible to the player. An unlocked hidden door can be walked through by the player, causing the wall to disappear. Players can click on the wall space of an unlocked hidden door to open and close it (making the wall appear and disappear). The dungeon master can lock and unlock a hidden door, as well as open and close it by left clicking or right clicking it respectively, as with any other door.
addedAnd finally as with most updated I've added new items to the map maker for you to place, as well as rearranged some items in the map maker menus to categorize them differently.

Bug Fixes

  • Made it so network manager is destroyed when a player exits a game to ensure they don’t try to reconnect to a failed connection - Made it so added fire is removed from the map when the location is changed - Changed the way the Steam Workshop is loaded to hopefully fix issues with crashing on the logo screen

New Features

I've overhauled the random coastline generator for the campaign map maker, allowing for more options in generating coasts. You can now select a map width and height separately, and have several preset options for the type of islands you want generated. You can customize the map generation using the sliders below the preset options, allowing a wide variety of maps to be generated.

I have also redrawn all of the campaign map icons in a top-down style that better matches the encounter maps art style. This will allow me to more quickly add new icons to place on encounter maps since I won't be trying to mimic someone else's art style. With the new top down icons also comes the ability to rotate them, and combine icons into larger scenes.

Another new feature is the hidden door, which can be added to any wall in the map maker. A hidden door will appear to the dungeon master as a lock icon on top of the wall, but will be invisible to the player. An unlocked hidden door can be walked through by the player, causing the wall to disappear. Players can click on the wall space of an unlocked hidden door to open and close it (making the wall appear and disappear). The dungeon master can lock and unlock a hidden door, as well as open and close it by left clicking or right clicking it respectively, as with any other door.

And finally as with most updated I've added new items to the map maker for you to place, as well as rearranged some items in the map maker menus to categorize them differently.

As always if you would like to see anything added to Dungeon maker, let me know in the comments or another discussion.

Cheers

Source

Steam News / 12 February 2023

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