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Steam News28 May 20251y ago

Devlog: Endless Mode and More Story Chapters!

Greetings Innkeepers! Over the past month, we've been developing two very crucial and exciting aspects of Dungeon Inn — the Endless Mode and even more story chapters!

In this update2

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Greetings Innkeepers!

What changed

0 fixes1 addition3 changes0 removals
  • Balance
  • Maps
  • Gameplay
changedOver the past month, we've been developing two very crucial and exciting aspects of Dungeon Inn — the Endless Mode and even more story chapters! We know that many of you are waiting with bated breath for these features so we want to ensure that we implement them well.
changedFacility UpradesPreviously, there was little distinction gameplay-wise between the different facilities and the effects of each upgrade was relatively simple. That is why we have reworked the functions and effects of facilities. Within the Endless Mode specifically, it will serve as a stage-based reward that will also be closely tied to skill enhancements.
changedStory ContinuationThe biggest challenge while working on the upcoming story chapters was making sure that the narrative and the level design worked well together! The narrative and the gameplay have to mesh well and make sense together. Simultaneously, we had to ensure that each stage felt well-balanced for players so the game will not feel too difficult or too easy.
addedStory ContinuationPlease stay tuned for our Endless Mode and the new chapters! We cannot wait to show you what we have been working on, and hearing from all of you.

Dungeon Inn changes

changedOver the past month, we've been developing two very crucial and exciting aspects of Dungeon Inn — the Endless Mode and even more story chapters! We know that many of you are waiting with bated breath for these features so we want to ensure that we implement them well.
changedPreviously, there was little distinction gameplay-wise between the different facilities and the effects of each upgrade was relatively simple. That is why we have reworked the functions and effects of facilities. Within the Endless Mode specifically, it will serve as a stage-based reward that will also be closely tied to skill enhancements.
changedThe biggest challenge while working on the upcoming story chapters was making sure that the narrative and the level design worked well together! The narrative and the gameplay have to mesh well and make sense together. Simultaneously, we had to ensure that each stage felt well-balanced for players so the game will not feel too difficult or too easy.
addedPlease stay tuned for our Endless Mode and the new chapters! We cannot wait to show you what we have been working on, and hearing from all of you.

Over the past month, we've been developing two very crucial and exciting aspects of Dungeon Inn — the Endless Mode and even more story chapters! We know that many of you are waiting with bated breath for these features so we want to ensure that we implement them well.

Facility Uprades

Endless Mode took quite a lot of brainstorming, testing and revision and we believe that what we have will be something that you will greatly enjoy. While we were working on the Endless Mode, we decided to adjust the facility upgrades to give them a bigger and more strategic role in both the Endless Mode and the Story Mode.

Previously, there was little distinction gameplay-wise between the different facilities and the effects of each upgrade was relatively simple. That is why we have reworked the functions and effects of facilities. Within the Endless Mode specifically, it will serve as a stage-based reward that will also be closely tied to skill enhancements.

Story Continuation

We absolutely have to continue the story of Dungeon Inn! Many of you have been wondering what kind of threat and perils Chever, our Chestnut Detective, will bring to the Dungeon Inn! And how will Sara and her friends handle the upcoming challenges? Well... We are just as curious as you are!

The biggest challenge while working on the upcoming story chapters was making sure that the narrative and the level design worked well together! The narrative and the gameplay have to mesh well and make sense together. Simultaneously, we had to ensure that each stage felt well-balanced for players so the game will not feel too difficult or too easy.

Please stay tuned for our Endless Mode and the new chapters! We cannot wait to show you what we have been working on, and hearing from all of you.

As usual, every suggestion and feedback matters to us! If you have any other questions or comments, we would be delighted to hear from you through this Google form.

If you would like to receive all the latest updates and news, please also follow us on social media: Dungeon Inn Twitter Dungeon Inn Discord Dungeon Inn Tiktok

Source

Steam News / 28 May 2025

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