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Steam News26 March 20263mo ago

March Devlog: Winter is coming… and so is Chapter 10

Greetings, Innkeepers! It’s already March, and we’ve got some exciting progress to share. Thank you for sticking with us! Let’s jump right in~ Chapter 10 + Weather Systems We are currently working on Chapter 10.

In this update5

Full notes

Full Dungeon Inn update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, Innkeepers!

What changed

0 fixes4 additions5 changes0 removals
  • Maps
  • Gameplay
  • Events
  • Balance
addedChapter 10 + Weather SystemsSara, her friends, and the adventurers will step into a brand new winter-themed map , built to reflect the seasonal shift. Alongside this, we are working to introducing new weather-based gameplay mechanics that will change how you play.
changedChapter 10 + Weather SystemsWe will be sharing more details about these weather features in our next devlog, so stay tuned!
addedNew Master AdventurersEarlier in development, we focused on building the core chapters, which meant adding adventurers took a back seat. Now that we’re approaching the final stages of the story, we’re shifting focus back to expanding the roster!
changedNew Master AdventurersWhen designing Master Adventurers , we put a lot of thought into their individual identities. Each one has their own story , which we present through a series of small in-game events.
addedNew Master AdventurersEvery new Master Adventurer comes with:
changedNew Master Adventurers5 unique events
This new Contraband System will run through Chapters1012This new Contraband System will run through Chapters increased, buff

Dungeon Inn changes

addedSara, her friends, and the adventurers will step into a brand new winter-themed map , built to reflect the seasonal shift. Alongside this, we are working to introducing new weather-based gameplay mechanics that will change how you play.
changedWe will be sharing more details about these weather features in our next devlog, so stay tuned!
addedEarlier in development, we focused on building the core chapters, which meant adding adventurers took a back seat. Now that we’re approaching the final stages of the story, we’re shifting focus back to expanding the roster!
changedWhen designing Master Adventurers , we put a lot of thought into their individual identities. Each one has their own story , which we present through a series of small in-game events.
addedEvery new Master Adventurer comes with:

It’s already March, and we’ve got some exciting progress to share. Thank you for sticking with us!

Let’s jump right in~

Chapter 10 + Weather Systems

We are currently working on Chapter 10. And in this chapter, winter arrives to the inn.

Sara, her friends, and the adventurers will step into a brand new winter-themed map, built to reflect the seasonal shift. Alongside this, we are working to introducing new weather-based gameplay mechanics that will change how you play.

We will be sharing more details about these weather features in our next devlog, so stay tuned!

New Master Adventurers

Earlier in development, we focused on building the core chapters, which meant adding adventurers took a back seat. Now that we’re approaching the final stages of the story, we’re shifting focus back to expanding the roster!

When designing Master Adventurers, we put a lot of thought into their individual identities. Each one has their own story, which we present through a series of small in-game events.

Every new Master Adventurer comes with:

  • 5 unique events

  • A personal memento

  • A preferred facility within the inn

We hope these elements help bring each character to life and make your time with them more meaningful~

New Mechanic: Contraband System

Starting in Chapter 10, Sara will begin dealing in contraband goods as part of her contract with Anise.

These goods can be sold to adventurers, including those from the Mountain Guild!

This new Contraband System will run through Chapters 10 to 12. Since it ties closely into overall game balance, we are taking extra time to get it right.

More details coming soon!

Dev Life Update

A magpie has built a nest on the electricity pole near the entrance to our “neighbourhood home” (also known as the office).

We are keeping a close eye on it and hoping it does not cause any unexpected power outages. Just in case, we are making sure everything is backed up. Always save your work :)

What’s Next

We are working towards a full release this autumn.

As we enter the final stretch, major updates may slow down a little. Thank you for your patience as we focus on finishing the game properly.

We will continue sharing monthly devlogs to keep you updated!

As usual, if you have any suggestions or bugs, we would be delighted to hear from you through this Google form.

For all the latest updates and news, please also follow us on social media:

Dungeon Inn Twitter

Dungeon Inn Discord

Dungeon Inn TikTok

Thank you again for your support, and we will see you in the next update! 🏡

Source

Steam News / 26 March 2026

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